200,012 Commits over 4,140 Days - 2.01cph!
nav_quicksave 2 will now skip mesh visibility computation
Updated Sofa repair and pickup item
base mounted state to handle disabling navigation.
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autoturrets now auto reload after adding weapon/ammo
Added mirrored variants of the transition pieces
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Hide the button to break items down if any of the selected items is worth $1 USD or more on the market
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IsMounted event prefab, manifest update
Loot barrels - fixed display texture resolution problem
Took the opportunity to refresh textures a tad
Fixed import options calculating normals instead of importing them, caused seams
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updated wip camper module
pivot of industrial_door_a_a gibs uses root transform instead of hinge transform
Added FCVAR_USERINFO flag to gmod_language cvar