201,998 Commits over 4,171 Days - 2.02cph!

7 Years Ago
tesla coil prefab: col, gibs and lods.
7 Years Ago
Tesla coil: prefab, col, gibs and lods.
7 Years Ago
supply drop only lootable when on ground
7 Years Ago
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7 Years Ago
fixed light costs
7 Years Ago
Subtracting 31878
7 Years Ago
HL1 Scientists will talk more with each other
7 Years Ago
[D11][Audio] Added detailed reverb to lighthouse. Removed incorrect reverb from old lighthouse monument prefab. Mixer : reduced volume of Geiger counter
7 Years Ago
Fixed dive site tugboat windows visible over water
7 Years Ago
One more weird sound filtered out from HL1 maps
7 Years Ago
SLAM + HL1 weapon translations
7 Years Ago
HL1 weapon scripts (probably should move them to a subdirectory)
7 Years Ago
Merge from buoyancy-opt
7 Years Ago
Merge from prepatch_fixes_2019
7 Years Ago
merge from main
7 Years Ago
Some vehicles can parent to cargo ship
7 Years Ago
[D11][TUTORIAL] env time now resumes after objective 10 completion
7 Years Ago
[d11][Audio] Working detailed reverb including fix to trigger script.
7 Years Ago
dismount fixes
7 Years Ago
[D11] Controller adjustments
7 Years Ago
Safer buoyancy-specific GetWaterInfo
7 Years Ago
Restored more HL1 npc convars (Duplicates got HL1 in their name) HL1 barnacle reacts to ignore players HL1 weapon/ammo convars (Duplicates not added yet) Added HL1 ammo types (Duplicates have HL1 suffix) Restored hl1 headcrab sounds
7 Years Ago
Adding a corp admin ui
7 Years Ago
[D11] [Tutorial] Map Updates
7 Years Ago
Hapis spawn fix
7 Years Ago
merge from main
7 Years Ago
[D11] [UI] altered how the hint string looks to make it a bit more obvious, and altered the text for the building hint changed the nav bar rotational prompt for the large player preview to reflect the updated control
7 Years Ago
Fixed materials on ragdolls.
7 Years Ago
[D11] Added vertical sensitivity to camera aiming
7 Years Ago
Updated batcher system. Fixed some issues with output and colouring.
7 Years Ago
[D11][TUTORIAL] Crafting multiple item objectives take into account player inventory now
7 Years Ago
[D11][TUTORIAL] Increased accuracy of patrol helicopter
7 Years Ago
[D11] Movement control adjustments
7 Years Ago
power plant nobuild fixes
7 Years Ago
Restored HL1 NPC convars and given them defaults from skill2.cfg
7 Years Ago
[D11][UI] Define Fix
7 Years Ago
ignore.conf
7 Years Ago
[D11] [UI] Adjusted player statistics retrieval for new playfab API request structure. Fixed define issue in UnitFormatter.
7 Years Ago
[D11][UI] input module changes for handling right stick
7 Years Ago
[D11] [UI] moved the rotating of the player to the left analogue stick for now
7 Years Ago
Updated Hapis spawns (minicopter)
7 Years Ago
Fixed line of sight issues open Lantern
7 Years Ago
[D11] Quick Drop added for held items
7 Years Ago
Minicopter uses continuous collision detection, similar to CH47
7 Years Ago
Workaround for cargo ship parenting when dismounting from minicopter
7 Years Ago
[D11] [UI] Added support for leaderboard stats panel when selecting new player. Added formatter for ensuring text components always convert into the correct format. Added KillDeathRatio component for KDR graphic.
7 Years Ago
[D11] GetPlayerProfile as well
7 Years Ago
Fixed Lantern pickup
7 Years Ago
merging #31842
7 Years Ago
Disabled BaseHelicopterVehicle.cs debug spam