201,998 Commits over 4,171 Days - 2.02cph!

7 Years Ago
ignore.conf
7 Years Ago
Skin update
7 Years Ago
Unity update
7 Years Ago
save++ protocol++
7 Years Ago
NRE fix heli work
7 Years Ago
.
7 Years Ago
▉▊▆▌▄█ ▅▇ ▄█▊▍ ▋▇█▆█
7 Years Ago
touched more pickup prefabs
7 Years Ago
Fix deed shop asset ID
7 Years Ago
Working on a wrench for repairing doors (and maybe vehicles)
7 Years Ago
new RF items availability and cost changes compile fix
7 Years Ago
Do not play default locked sounds for touch doors Restored HL1 fix for when the locked sound is an ID rather than a soundscript
7 Years Ago
[D11][TUTORIAL] Added local server check for buoyancy update
7 Years Ago
HBHF pickuppable
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
merge from main
7 Years Ago
RF broadcaster bugfix can not mount ladders from minihelicopter updated minihelicopter seats
7 Years Ago
[D11][TUTORIAL] Fix for issue #701, storing item in tool cupboard not triggering objective completion
7 Years Ago
Merging in batched characters
7 Years Ago
...
7 Years Ago
done.
7 Years Ago
merge from main
7 Years Ago
...
7 Years Ago
updated mini-copter sitting pose added co-pilot pose and added posetype in animator
7 Years Ago
Created batches for pedestrians
7 Years Ago
added modularbuildingsystem with first pass on prefabs. clipping needs tidying up, need to add stairs and collision.
7 Years Ago
[D11][TUTORIAL] Fix for issue #736, player colliding with vehicle after mounting
7 Years Ago
[D11][TUTORIAL] Tweaked timings for objective 10
7 Years Ago
Some batching going on
7 Years Ago
touched more pickups
7 Years Ago
Finished, all working!
7 Years Ago
[D11][Audio] Ongoing Reverb integration work and testing
7 Years Ago
touched pickups
7 Years Ago
[D11] Update show more options prompt from showing PC commands, and to only appear when necessary
7 Years Ago
[D11][TUTORIAL] Implemented objective 10
7 Years Ago
It's all working, just need to export...
7 Years Ago
[D11][UI] added the large player preview in the inventory screen added icons for stick horizontal and vertical into the sprite sheets
7 Years Ago
[D11] Camera aiming adjustments
7 Years Ago
Cargo ship destroys building blocks it encounters Removed player check from cargo ship that no longer did anything
7 Years Ago
[D11] merge 31322 from main (server cell size change)
7 Years Ago
Removed IClientComponent from VolumetricLightBeam (listed separately in PrefabPreProcess to ensure VolumetricDustParticles is removed first)
7 Years Ago
Added script for calculating map stats
7 Years Ago
VolumetricLightBeam.trackChangesDuringPlaytime is editor only
7 Years Ago
Shot in the dark to fix window and sleeping bag pickup
7 Years Ago
Minicopter collision mesh.
7 Years Ago
[D11] Camera aiming adjustments
7 Years Ago
Reduced D11WorldSpawn memory usage a bit
7 Years Ago
...
7 Years Ago
[D11][UI] local and server side fix for vending machine crash