201,677 Commits over 4,171 Days - 2.01cph!

7 Years Ago
Translated context menu menubar Sandbox notifications now support key binds Translated most right click menus in sandbox Improved x player(s) on y server(s) translation Many minor changes to tool translations
7 Years Ago
Remove my debug stuff
7 Years Ago
Alert UI can use keyboard control
7 Years Ago
input manager horizontal / vertical axes.
7 Years Ago
Axis tool - Added help for No collide Paint tool - Prevent duplicate entries
7 Years Ago
Version++
7 Years Ago
Added oil to car1, dm2. Added spikes to car2. Healing pad tooltip
7 Years Ago
Healing pads now fully heal units.
7 Years Ago
corrugated_e texture set files and corresponding oilrig mats
7 Years Ago
[D11][TUTORIAL] Mega Merge
7 Years Ago
Minor navigation tick optimisation GroupKnowledge sort calls only happen on demand, per entity type in TargetFilter+EntitySources.GetGroupKnowledgeEntities. Buffers limited by given filters
7 Years Ago
Disabled global forced tick after behaviour exec which was breaking the game
7 Years Ago
[D11] Removed Blacklist Option from Reporting Flow
7 Years Ago
[D11][TUTORIAL] Fixing empty files :S
7 Years Ago
Minimap
7 Years Ago
Fixed editor mode water breaking in some instances
7 Years Ago
[D11][TUTORIAL] Added platform button icons to GameTip
7 Years Ago
Fixed bad entity filter enabled check
7 Years Ago
[D11] Changed input.HoldTime default value
7 Years Ago
[D11][TUTORIAL] Fixed last of the merge issues
7 Years Ago
[D11] toggle and muliti select options values can be altered when locked, slider value will respect the minimum value when saving
7 Years Ago
EntitIesInGroupInfluence fact ported to GroupKnowledge, evaluated on simtick Various ISimTickable cleanup
7 Years Ago
Map functional again
7 Years Ago
Fixed gerstner fading to perlin
7 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes
7 Years Ago
[D11] Fixes to the popup system & disabled Game Feedback button
7 Years Ago
Match outcome level up effect + nut values, per level up. Moved currency award values to Defines so client can use them.
7 Years Ago
Fixed deploy delay AH false positives (RUST-161)
7 Years Ago
deleted some more old shit
7 Years Ago
[D11-Console] Reduced the size of the Item Icons.
7 Years Ago
EntitiesInGroupInfluence cleanup
7 Years Ago
InteractionPlanFactProvider filtering checks entity fog vis when facts owner ent is player controlled
7 Years Ago
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
7 Years Ago
Tribe creation cleanup
7 Years Ago
Merge from main
7 Years Ago
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
7 Years Ago
Fixed player command dragging
7 Years Ago
[D11] Add /users/active request to NetworkServicePort
7 Years Ago
Deleted some old stuff
7 Years Ago
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)
7 Years Ago
BEF-663, BEF-679 WIP
7 Years Ago
Improved AI at Lab area of Military Tunnel. Reduced poke-through-thin-walls issues with Scientists at Military Tunnel.
7 Years Ago
merge
7 Years Ago
fixes
7 Years Ago
[D11] DTLS managed plugin updated against latest native library. LiteNetLib DTLS handshaking interface tidied up.
7 Years Ago
Fixed char create errors on re-roll
7 Years Ago
[D11][TUTORIAL] Also changed project symbols for ps4 platform
7 Years Ago
NRE fix. Lot purchase tweaks.
7 Years Ago
Fixes, tidy up, fixed bug where UI not re swallowing input
7 Years Ago
missing material