193,725 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Fixed UI.Options.KeyBind trying to change its name all the time
7 Years Ago
Fixed options being invisible until toggled when opening options tab in main menu
7 Years Ago
Finished pine trees LOD0 / added prefabs
7 Years Ago
Fixed "lock" game object on shopfront being on unnamed layer
7 Years Ago
Fixing a GameObjectRef (build warning)
7 Years Ago
vm admire source updates
7 Years Ago
Crafting component pretty much working now
7 Years Ago
baby eyes
7 Years Ago
Fixed moon brightness regression
7 Years Ago
Beancan grenade admire fix
7 Years Ago
Added core/skin (haircap-layer) shader
7 Years Ago
LMB on selected tribe tracker portraits will now deselect other units
7 Years Ago
Removed Entertainment Vital and Fun Need Dancing effect buffs Mood
7 Years Ago
Bone knife admire fix
7 Years Ago
Updated hair shader inspector
7 Years Ago
water_well_a mini monument progress backup
7 Years Ago
Updated hair spec and rough property names + values on existing materials
7 Years Ago
vm admire updates
7 Years Ago
Merge from main
7 Years Ago
Tribe cohesion UI
7 Years Ago
Fixed inverted brightness in skin dual layer
7 Years Ago
added female pubic hair cap with shared skin/hair material to hair_caps branch
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
water_well_a mini monument
7 Years Ago
Improved global fog calculation (plane no longer ignores fog, fog has identical density from A to B as from B to A)
7 Years Ago
Updated staging2
7 Years Ago
Fixed activity notification portraits getting color from mood gradient
7 Years Ago
Fixed activity popup not displaying
7 Years Ago
pass on unit texture mask adjust color kits / added new one rerender masks
7 Years Ago
Fixed activity notification elements not being properly reset Activity popup window is now modal Activity popup window shows unit portrait for join requests
7 Years Ago
Added Happiness stat Reduced global building durability value by 50% Updated post processing stack
7 Years Ago
Fog density no longer changes per biome (unfair advantage when looking in from a different biome)
7 Years Ago
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7 Years Ago
Phrases
7 Years Ago
protocol++
7 Years Ago
Observer start
7 Years Ago
Hapis Sky Dome fix
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
updated purple loot box model
7 Years Ago
Reenabled desire expired cohesion event (still happens too frequently but without it cohesion never drops)
7 Years Ago
fix for newly created key locks added bone arrow - make plays added fire arrow sound updates from manifest (bundle setting)
7 Years Ago
adding back the stencil part on the unit shader
7 Years Ago
cleanup materials
7 Years Ago
update unit shader with ramp texture on mask 1 (for future use) update portrait shader adding shading ramp
7 Years Ago
World stuff
7 Years Ago
Added a stranger spawn point to Island_01
7 Years Ago
World backup. Prefab fixes.
7 Years Ago
Forgot to save