135,993 Commits over 4,444 Days - 1.28cph!

10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
10 Years Ago
Thrownweapon edit
10 Years Ago
Caves and tunnels check for underground collisions with other caves and tunnels when placing
10 Years Ago
Tweaked culling volume on medium_cave_easy
10 Years Ago
Scene2Prefab
10 Years Ago
Merged from Prerelease
10 Years Ago
fixed dryfire on the m92 viewmodel
10 Years Ago
setup the IK positions for the satchel and c4 worldmodel
10 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
10 Years Ago
Added editor terrain check generator script that adds checks for environment volumes
10 Years Ago
Added terrain checks to caves (to make sure they're always under the terrain)
10 Years Ago
Scene2Prefab
10 Years Ago
Adjusted building blocked volume around water treatment plant
10 Years Ago
Scene2Prefab
10 Years Ago
10 Years Ago
Merge from main
10 Years Ago
Disabled splat transfer on caves (faster loading times) Removed debug digits from caves (use monuments console command instead)
10 Years Ago
Scene2Prefab
10 Years Ago
increased size of survey charge world model & when deployed
10 Years Ago
Fixed RakNet not loading in editor (OSX)
10 Years Ago
Andre's mac raknet fix
10 Years Ago
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
10 Years Ago
base item
10 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
10 Years Ago
merge from main
10 Years Ago
m92 implementation military grade weapons uncraftable doprepare
10 Years Ago
missing file
10 Years Ago
merge into main
10 Years Ago
Added anti hack volumes (more control over AH behaviour in static environments)
10 Years Ago
Added environment volume padding
10 Years Ago
Added lift entity script (for cave bucket lifts)
10 Years Ago
Cave lift prefab updates
10 Years Ago
Cave scene updates
10 Years Ago
Scene2Prefab
10 Years Ago
Merge from main
10 Years Ago
Added some terrain checks to the lighthouse scene
10 Years Ago
Scene2Prefab
10 Years Ago
Network++ Save++
10 Years Ago
Added "clear connections" context menu to culling volume
10 Years Ago
Mining tunnel layer fixes
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed some culling volume issues in cave_large_sewers_hard scene Enabled splat transfer in cave_large_sewers_hard scene (somewhat important there)
10 Years Ago
Scene2Prefab
10 Years Ago
More mining tunnel layer fixes
10 Years Ago
Scene2Prefab
10 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
10 Years Ago
fix for repeating thrown objects (c4 etc)
10 Years Ago
Water bottle sounds Bota bag sounds