198,617 Commits over 4,140 Days - 2.00cph!

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9 Years Ago
Automated Linux DS Build #523
bot
9 Years Ago
Automated Windows Build #523
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9 Years Ago
Automated OSX Build #523
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9 Years Ago
Automated Linux Build #523
9 Years Ago
* Better NULL checks for Panel.GetChild
bot
9 Years Ago
Automated Linux DS Build #28
bot
9 Years Ago
Automated Windows Build #28
bot
9 Years Ago
Automated OSX Build #28
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9 Years Ago
Automated Linux Build #28
9 Years Ago
Fixed regresssion when player dies on a ladder
9 Years Ago
9 Years Ago
FOR FUCK SAKE ocean shader/time of the day
9 Years Ago
Fixed plowed_soil material (planter box)
9 Years Ago
Fixed axe material
9 Years Ago
FOR FUCK SAKE fixed camera
bot
9 Years Ago
Automated Linux DS Build #522
bot
9 Years Ago
Automated Windows Build #522
bot
9 Years Ago
Automated OSX Build #522
bot
9 Years Ago
Automated Linux Build #522
bot
9 Years Ago
Automated Linux DS Build #521
9 Years Ago
FOR FUCK SAKE WIP ocean/time of the day
9 Years Ago
Added episodic effects for env_screeneffect
bot
9 Years Ago
Automated Windows Build #521
bot
9 Years Ago
Automated OSX Build #521
bot
9 Years Ago
Automated Linux Build #521
9 Years Ago
Fixed regresssion when player dies on a ladder
9 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
9 Years Ago
FOR FUCK SAKE ocean shader/ fix depth bug
9 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
9 Years Ago
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9 Years Ago
tweaked anims for the ak47 and the salvaged axe.
9 Years Ago
hash grid wip
9 Years Ago
Truck cabin backup
9 Years Ago
FOR FUCK SAKE ocean shader, optim/cleaning/ tweak for ambient lighting and fake subsurface
9 Years Ago
Touching autoturret
9 Years Ago
Should fix crates not despawning
9 Years Ago
Fixed codelock interation
9 Years Ago
Low quality modes have shadows (performance vs fairness)
9 Years Ago
Disable gameobject in DoServerDestroy
9 Years Ago
Clear Networkable delegates on destroy
9 Years Ago
Force entities to be root objects
9 Years Ago
network++
9 Years Ago
9 Years Ago
Multiple players can access storage containers at the same time
9 Years Ago
9 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
9 Years Ago
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9 Years Ago
Latest
9 Years Ago
FOR FUCK SAKE ocean shader, improve shore wave and foam
9 Years Ago