199,207 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Added MachineProcessCanStart condition Added Light Fire interaction to campfire
8 Years Ago
Fixed FuelToEffect not properly being disabled when it rains
8 Years Ago
Fixed FuelToEffect.CanStart override
8 Years Ago
Attempt to fix BaseDesire NRE related to parent desire fulfillment
8 Years Ago
UI tweaks
8 Years Ago
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bot
8 Years Ago
Automated Windows Build #708
8 Years Ago
Fade in/out transition when cycling units with tab/shift +tab PlayerController ensures we always have a selected unit
8 Years Ago
Don't unload menu backgrounds when they fade out (already disabled reloading, so they'll just turn white with this code)
8 Years Ago
wip
8 Years Ago
Don't unload menu backgrounds when they fade out (already disabled reloading, so they'll just turn white with this code)
bot
8 Years Ago
Automated Windows Build #709
bot
8 Years Ago
Automated Windows Build #13
8 Years Ago
* Set r_radiosity back to 3 by default because 4 breaks community maps too much * Stopped reserved_spot from ever being created as it breaks ladders
8 Years Ago
Automated Linux Build #710
8 Years Ago
* Set r_radiosity back to 3 by default because 4 breaks community maps too much * Stopped reserved_spot from ever being created as it breaks ladders
8 Years Ago
Automated Linux DS Build #710
bot
8 Years Ago
Automated OSX Build #710
8 Years Ago
8 Years Ago
Automated Linux Build #14
8 Years Ago
Automated Linux DS Build #14
bot
8 Years Ago
Automated OSX Build #14
bot
8 Years Ago
Automated Windows Build #710
bot
8 Years Ago
Automated Windows Build #14
8 Years Ago
8 Years Ago
8 Years Ago
Camera transition fade in/out for caves
8 Years Ago
Removed hint video
8 Years Ago
cl_gl_suface.cpp -> cl_gl_surface.cpp surface.GetTextureID doesn't create new CMatSystemTextures for files that have already failed to load
8 Years Ago
Automated Linux Build #711
bot
8 Years Ago
Automated Windows Build #711
8 Years Ago
Don't crash when m_NetChannel is NULL in CClientState::SetSignonState (merged from tf2)
8 Years Ago
Automated Linux Build #712
bot
8 Years Ago
Automated OSX Build #712
bot
8 Years Ago
Automated Windows Build #712
8 Years Ago
Fixed crash in CNPC_Citizen::SelectScheduleRetrieveItem when NPC has no follow target
8 Years Ago
Automated Linux Build #713
8 Years Ago
Automated Linux DS Build #713
bot
8 Years Ago
Automated Windows Build #713
8 Years Ago
backup
8 Years Ago
dressing
8 Years Ago
5.6, project settings
8 Years Ago
Fixed 16 crashes related to invalid CTakeDamageInfo entities in NPC code
8 Years Ago
Automated Linux Build #714
bot
8 Years Ago
Automated OSX Build #714
8 Years Ago
Automated Linux DS Build #714
bot
8 Years Ago
Automated Windows Build #714
8 Years Ago
Throw model name on to the stack in CModelRender::DrawModelShadowSetup to figure out some crash dumps
8 Years Ago
Automated Linux Build #715
bot
8 Years Ago
Automated OSX Build #715