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Sell sign only for local player
Improve Spawnmenu search a bit
No longer search the "models/" bit of every model, and double the search
result limit to 512.
Spawnmenu model search will no longer search the "models/" part of every model
Enabled culling on glcore
Fixed compute shader error on glcore
Fixed player eye angles and velocity replication
Ignore follow camera callbacks when not active camera module
Map marker creation input safety /cleanup
Minor session refactoring
UnitManager callback hack to switch animator modes on units when the game is paused
GameModeDefinition.GetSession renamed to CreateSession for clarity
Don't update UnitView if TimeScale is 0
People should spam getting out of interaction positions less now
Fixed eye angles replication to server. Fixed clients player models not rotating on server. Fixed player movement ground detection with low fps.
Fixed various issues with tooltips on the map screen
Fixed selection via map screen not invoking events
added tree cutting scene to menu
Add mutex to objectmap methods
Force animator update mode to AnimatePhysics in Animation
Improved radial menu close behaviour
Added zoom meter UI
Stopped UnitView updating when game is paused
added if (Animator.GetBool("isCarried")) return; to onAnimatorIK()
Fixed bed description
Fixed bandana description
Fixed minnows description
Fixed small stocking description
Fixed Research Paper description
Update phrases from static Translate.Phrase's
Improved behaviour of of map marker clicks
Cleaned up some player camera methods
Added additional anim trigger resets for switching/stowing
Fixed filtred link leading to a new tab
Added profile URL to filtred page
Can now click on users to filter by them
Fixed oversight with playerInfoCache
added some Is Dead == False conditions to abilities targeting other units
Trying to fix filtered player name
Added Translate.TokenisedPhrase
Throw warning when generating phrases if two keys with different values
Added game tip explaining how to open inventory if opened less than x times
Added showgametip, hidegametip (for modders)
Fixed return key not working as UI submit
Reset animator triggers before firing pick up anims
Removed screenshake test bound to H
UI safety stuff
Added player name when filtering by player
Experimenting with filtering by player
editor tidy up of exposure settings
Progress sort now uses time as a second sort field
Fixed date parameter formatting
Tidy up of building commands