200,305 Commits over 3,379 Days - 2.47cph!

9 Years Ago
Helper quads are no longer rendered.
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Unignored .obj files.
9 Years Ago
Unignored .obj files.
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Added controls to the LegacyCabinet prefab.
9 Years Ago
Added controls to the LegacyCabinet prefab.
9 Years Ago
Fixed up GameTest.unity
9 Years Ago
Fixed up GameTest.unity
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
[ultimate_soldier] bullet impact velocity
9 Years Ago
[ultimate_soldier] bullet impact velocity
9 Years Ago
Included SingleGameTest changes omitted from previous commit.
9 Years Ago
Included SingleGameTest changes omitted from previous commit.
9 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
9 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
9 Years Ago
[ultimate_soldier] bodies sometimes bleed a bit
9 Years Ago
[ultimate_soldier] bodies sometimes bleed a bit
9 Years Ago
Animation import updates. Controller cleanup for bear and sabertooth.
9 Years Ago
Made default human material colors not so terrible...
9 Years Ago
Updated Player, Tag and Build settings.
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
[ultimate_soldier] gun kickback force
9 Years Ago
[ultimate_soldier] gun kickback force
9 Years Ago
Fix for the System CPU shiz.
9 Years Ago
Updated to latest UnityVS.
9 Years Ago
More anim updates
9 Years Ago
Human Male View prefab update
9 Years Ago
Looks like I had to do this to get things set properly in human unit settings with respect to view prefabs.
9 Years Ago
Tweaked various Human Male animations.
9 Years Ago
Fixed unit skin coloring.
9 Years Ago
Removed race->gender view prefab as it was simply duplicating race specifc view prefabs.
9 Years Ago
Human Unit Settings now has both male and female view prefabs at the base of race and species, and the spawn code takes this into account.
9 Years Ago
rigging update for bow viewmodel source file
9 Years Ago
Fixed that some view models would cast shadows onto the world
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Snapping wall placement to 90 or 45 degree angles only
9 Years Ago
Snapping wall placement to 90 or 45 degree angles only
9 Years Ago
Fixed pickaxe holdtype Building block work to support block upgrades Added foundation steps (test)
9 Years Ago
Added placeholder sliding player anim
9 Years Ago
Fixed that rock_01 was sometimes spawned midair Removed redundant flip option from rock_08
9 Years Ago
Checking in storage box and textures ready for animating
9 Years Ago
Now using material instead of sharedMaterial, so that old people actually don't give everyone grey hair if spawned last, etc.
9 Years Ago
Made event schedule only execute on server
9 Years Ago
Human spawns now get hair color, skin color and hair style randomized based on the settings.