userAdam Wcancel
reporust_rebootcancel

6,967 Commits over 2,465 Days - 0.12cph!

7 Months Ago
merge from boat_construction_skin
7 Months Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
7 Months Ago
7 Months Ago
Cached missing blocks
7 Months Ago
Component comment fix
7 Months Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
7 Months Ago
Caching fixes. Profiling.
7 Months Ago
Switch at runtime test
7 Months Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
7 Months Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
7 Months Ago
Same for bbb.cs
7 Months Ago
Slight cleanup of bbs
7 Months Ago
merge from bbs_autoclose
7 Months Ago
7 Months Ago
wip auto close boat building station edit mode when no players/boats around.
7 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
7 Months Ago
Prevent anchor being deployable on finished boats
7 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
7 Months Ago
Fix steering wheel rotation not being correct visually when entering network range.
7 Months Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
7 Months Ago
Merge from parent
7 Months Ago
Switch ai.npcBarksEnabled to a replicated var to fix client compile for now.
7 Months Ago
merge from boat_building
7 Months Ago
Floor frame fixes
7 Months Ago
Merge from fish_pie_buff
7 Months Ago
Bumped fish pie comfort from 25% to 100%
7 Months Ago
Let's not server cull the collision for hull.triangle...
7 Months Ago
merge from show_toggle_growable_ui
7 Months Ago
Added to options UI under Settings / UI / Interaction
7 Months Ago
Added showToggleGrowableUI convar. Toggles if the show/hide growable UI option appears when looking at growables.
7 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
7 Months Ago
Setup floor.wood prefabs, sockets, added to boat planner.
7 Months Ago
merge from boat_building
7 Months Ago
7 Months Ago
merge from boat_building
7 Months Ago
Compile fix
7 Months Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
7 Months Ago
Boats can't be edited if recently damaged
7 Months Ago
Find the nearest usable station, not just the first
7 Months Ago
Dock & edit test
7 Months Ago
Merge from parent
7 Months Ago
Merge from boat_building
7 Months Ago
Merge from health_rework
7 Months Ago
PlayerBoat.CalculateHealth() now takes the value of each block's actual health, not their defined ContributingHealth
7 Months Ago
BoatBuildingBlock takes it's MaxHealth from the ContributingHealth, not the construction grade. Blocks now show correct initial health values in edit mode.
7 Months Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
7 Months Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
7 Months Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side