userAdam Wcancel
reporust_rebootcancel

5,213 Commits over 2,070 Days - 0.10cph!

8 Months Ago
more WIP
8 Months Ago
Merge from dropsrender main
8 Months Ago
More error handling
8 Months Ago
Add error log to identify missing scene items
8 Months Ago
Merge from main
8 Months Ago
wip PlayerModifier limits per source type (tea/dart) and combined totals
8 Months Ago
Slow and obscure vision darts wip.
8 Months Ago
Implemented MoveSpeed modifier type. Added Dart as new ModifierSource type.
8 Months Ago
Added the biro dart model as the placeholder model for bone dart. Setup dart prefab and world model.
8 Months Ago
wip applying modifiers
8 Months Ago
Added new Dart ammo type. Added a basic damage bone dart item. Set blowpipe internal mag to use darts.
8 Months Ago
Fixed folder conflict
8 Months Ago
Applied shelved placeholder item setup
8 Months Ago
Merge from main
8 Months Ago
Setup for all weapon rack variants
8 Months Ago
Merge from main
8 Months Ago
Cleanup, remove debug logging.
8 Months Ago
Option to disable input during rendering (default to disabled)
8 Months Ago
Merge from main
8 Months Ago
Merge from twitchdropsrender
9 Months Ago
Close the recorder window after completion.
9 Months Ago
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
9 Months Ago
Merge from main
9 Months Ago
Compile fix
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
Merge from sun_direction
9 Months Ago
Added menu option
9 Months Ago
Added the ability to not apply light direction, convar'd.
9 Months Ago
wip/test changes
9 Months Ago
Merge from main
9 Months Ago
Option to stop unity play mode on completion.
9 Months Ago
Option to automatically open the render output root folder in explorer/finder when batch rendering has finished. User definable output fulder name. Added a context menu to open render folder.
9 Months Ago
Automated lighting config can now be enabled/disabled at batch and individual item levels. Put text area for URL pasting at the top of the inspector area.
9 Months Ago
Automate lighting group toggling for each item in the batch render process. Scripts for configuring and enabling/disabling per-item lighting rigs.
9 Months Ago
Removed some spam now I've tracked down issues.
9 Months Ago
Found and fixed cause of repeat skin changes not working.
9 Months Ago
Test scenee
9 Months Ago
Render folder paths and filenames now use the format "ItemName/SkinName/ItemName - SkinName_xxx"
9 Months Ago
Added PrepareScene_PreRecord for init between takes. Zero out Rotation parent for each take.
9 Months Ago
Add my own test duplicate of twitch render scene before I destroy it
9 Months Ago
More batch rendering progress.
9 Months Ago
Merge from parent
9 Months Ago
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
9 Months Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
9 Months Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
9 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
9 Months Ago
wip hotswap urls
9 Months Ago
Pastable URL support
9 Months Ago
Apply workshop URL skin when starting scene. More tests.