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5,633 Commits over 2,223 Days - 0.11cph!

1 Year Ago
Can now use the radial menu option to remove handcuffs from a sleeping player
1 Year Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
1 Year Ago
Formatting fix
1 Year Ago
Don't allow movement when crawling and restrained
1 Year Ago
Merge from cleanup
1 Year Ago
Restraint item override for tick
1 Year Ago
Merge from hood_and_cuffs
1 Year Ago
Merge from main
1 Year Ago
Lock/unlock backpack correctly
1 Year Ago
Added "Remove Hood" radial menu option
1 Year Ago
Change remove handcuffs icon
1 Year Ago
Added radial menu option to unlock and return cuffs from a player
1 Year Ago
Remove now unused params
1 Year Ago
Merge from main
1 Year Ago
Additional restrained check
1 Year Ago
Rename
1 Year Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.
1 Year Ago
Further hood tweaks
1 Year Ago
Hood wearable mask tweaks
1 Year Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
1 Year Ago
Merge from main
1 Year Ago
Block unlock minigame in wounded states
1 Year Ago
Define fix
1 Year Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
1 Year Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
1 Year Ago
Disable UIBlackoutOverlay if in debugcamera
1 Year Ago
Merge from cuffs_and_hood
1 Year Ago
Don't allow items to be drag swapped onto locked cuffs
1 Year Ago
Handcuffed move item fix
1 Year Ago
Merge from main
1 Year Ago
Merge from cuffs main
1 Year Ago
Merge from main
1 Year Ago
Handcuffs will now appear correctly on spawned players
1 Year Ago
Push direction calc change
1 Year Ago
Merge from hood_and_cuffs main
1 Year Ago
Pushing a handcuffed player dismounts them
1 Year Ago
Cleanup wip
1 Year Ago
Serverside overriding of active item if restrained
1 Year Ago
Restraint check
1 Year Ago
Switch to BaseMelee
1 Year Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
1 Year Ago
Trigger attack VM
1 Year Ago
Merge from main
1 Year Ago
Alternate setup test
1 Year Ago
Compile fixes
1 Year Ago
Misc small changes
1 Year Ago
Remove some unnecessary updates
1 Year Ago
Revert method change
1 Year Ago
Formatting fix
1 Year Ago
Switched method of equipping