userAdam Wcancel
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4,305 Commits over 1,919 Days - 0.09cph!

4 Months Ago
Don't show the timed dismount UI if we're restrained
4 Months Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
4 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
4 Months Ago
Added new remove hood and cuffs radial icons
4 Months Ago
Merge from main
4 Months Ago
Hide hooded player map position from team members
4 Months Ago
Don't create a death marker
4 Months Ago
Set last wounded start time when handcuffs are broken out of
4 Months Ago
Merge from main
4 Months Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
4 Months Ago
Block movement server side too when downed and handcuffed
4 Months Ago
Merge from main
4 Months Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
4 Months Ago
Disable self dismounting when handcuffed
4 Months Ago
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4 Months Ago
merge from hood_and_cuffs
4 Months Ago
Compile fix
4 Months Ago
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
4 Months Ago
Only "hit" valid player targets animation wise when swinging handcuffs.
4 Months Ago
Merge from main
4 Months Ago
Delay unlock progress for 2 seconds after damage
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
Tweaks/cleanup
4 Months Ago
Unlock leeway
4 Months Ago
Compile fix
4 Months Ago
Merge from main
4 Months Ago
Merge from condition_based_unlock
4 Months Ago
Override CanHit
4 Months Ago
Finished initial implementation
4 Months Ago
Unlock and destroy handcuffs when reduced to zero condition
4 Months Ago
condition based unlock progress saving
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Merge from merge_fix
4 Months Ago
Codegen
4 Months Ago
fix
4 Months Ago
Enable condition on handcuffs item
4 Months Ago
Codegen
4 Months Ago
Merge from main
5 Months Ago
Merge from force_mount
5 Months Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
5 Months Ago
Distance & LOS checks
5 Months Ago
Prioritise potential mount targets by distancer
5 Months Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
5 Months Ago
More wip
5 Months Ago
Initial work on force mounting restrained players
5 Months Ago
Merge from main
5 Months Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
5 Months Ago
Function rename