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5,090 Commits over 2,070 Days - 0.10cph!

41 Days Ago
Merge from armor_slots
41 Days Ago
copyto now recreates armor slots and transfers inserts.
41 Days Ago
Merge from armor_slots
41 Days Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
44 Days Ago
wip food anim events
44 Days Ago
Fixed single plant pot pickup and repair pointing to large planter
44 Days Ago
Merge from cinematic_lod_convars
44 Days Ago
Compile fix
44 Days Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
44 Days Ago
Merge from crafting_update
44 Days Ago
Merge from crafting_update
44 Days Ago
Fix cooling/warming/crafting quality tea item modifier enums
44 Days Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
44 Days Ago
Merge from main
45 Days Ago
Merge from cosmetic_flowers
45 Days Ago
Enabled disabled LOD renderers. Set lod distances.
45 Days Ago
Merge from cosmetic_flowers
45 Days Ago
Merge from presets_editor/quality
45 Days Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
45 Days Ago
Bump shadow cascades to four in max graphics preset
45 Days Ago
Removed some redundant settings, exposed extra ones in UI.
45 Days Ago
Merge from main
45 Days Ago
Fix accept item bug.
46 Days Ago
Fixed typo breaking compile
46 Days Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
48 Days Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
48 Days Ago
Manifest
48 Days Ago
Generate protobuf
48 Days Ago
Merge from cosmetic_flowers (and main as a result)
48 Days Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
48 Days Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
48 Days Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
48 Days Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
48 Days Ago
Manifest
48 Days Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
48 Days Ago
Manifest
48 Days Ago
Orchid population. Added orchid and rose to auto spawns.
48 Days Ago
Rose collectable and spawn pop
48 Days Ago
Double the life length of ripe stages for cosmetic flowers
48 Days Ago
Manifest
48 Days Ago
Initial sunflower item, world model, entity, plant properties setup.
48 Days Ago
Rose seed item fix
48 Days Ago
Manifest
48 Days Ago
Initial rose item, world model, entity, plant properties setup.
48 Days Ago
Manifest
48 Days Ago
Initial orchid item, world model, entity, plant properties setup.
48 Days Ago
Renamed some flower stage prefabs for consistency with existing ones.
49 Days Ago
Reset scroll view position to the top of the list when changing item categories
49 Days Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
49 Days Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests