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7,805 Commits over 2,588 Days - 0.13cph!

50 Days Ago
Merge from recyclebin_storage
50 Days Ago
Merge from main
50 Days Ago
Merge from PMM
52 Days Ago
WIP industrial crafter support
52 Days Ago
Merge from main
52 Days Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
52 Days Ago
Rework satellite loot setup to be inspector driven
52 Days Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
52 Days Ago
Merge from satellite_crash
52 Days Ago
S2P launch site to get control computer changes
52 Days Ago
Enable saving on static control computer
52 Days Ago
Merge from PMM
55 Days Ago
Bump CPS
55 Days Ago
Additional potential UI state/race fix
55 Days Ago
Merge from satellite_crash
55 Days Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.
55 Days Ago
Merge from satellite_crash
55 Days Ago
Merge from pmm
55 Days Ago
Merge from playermaintainedmonuments
56 Days Ago
Merge from satellite_crash
56 Days Ago
Added "repeatlast" console command, bind to a key and it repeats the last console command you manually used.
56 Days Ago
Better crate scattering rules.
56 Days Ago
Collider handling tweaks
56 Days Ago
Reworked loot spawning so it spawns more loot into crates instead of spawning more crates. Reworked loot spawning locations. Added some helper locations and improved spawn handling. Debug rendering.
56 Days Ago
Fix newly updated art highlighting a bug where remains take damage and get instantly destroyed on impact.
56 Days Ago
Fix UI map zooming in forever
56 Days Ago
Descent save fix
56 Days Ago
Added PrefabInformation to Satellite.entity for death screen. Setup name, no icon to use yet.
56 Days Ago
Merge from satellite_crash
56 Days Ago
Manifest
56 Days Ago
Merge from playermaintainedmonuments
56 Days Ago
Merge from reyclebin_storage
56 Days Ago
Static check
56 Days Ago
merge from main
57 Days Ago
Satellite list serialization fixes
57 Days Ago
Merge from playermaintainedmonuments
57 Days Ago
Workbench recycle bin upgrade is now interactable and gets its own 16 slot storage. Reycle upgrade automatically puts all returned ingredients into the recycle bin storage. Bin storage is take-only - can't put anything in or add to existing stacks manually.
57 Days Ago
Better snapping. Can also now snap placement of a new fence to a post of an existing fence. TryFindNearbySnapPost uses the grid too.
58 Days Ago
Use query grid.
58 Days Ago
Start of snapping to existing fences. Fix delete visuals.
58 Days Ago
Snap render reduced size. halved fence height.
58 Days Ago
Prototype/wip
58 Days Ago
Crate spawning now supports multiple crate types, picked at random. Hooked up all 3 crates.
58 Days Ago
Setup prefab variants/entities for all satellite crates. Removed collideders/gibs from source art prefabs.
58 Days Ago
Merge from satellite_art
58 Days Ago
Merge from crate_timers, tested, working.
58 Days Ago
58 Days Ago
Add satellite_crate.entity, unlootable until fire goes out. Uses the new crate model. Spawn them in at impact instead of previous crates.
58 Days Ago
Merge the 3 separate Vis.Entities calls in ClearArea (players, construction, vegetation) into a single Vis.Entities with all the required layers, then pass the results to the 3 kill functions to parse.
58 Days Ago
Add KillVegetationInRadius() during impact, kills trees, harvestable stuff