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7,830 Commits over 2,588 Days - 0.13cph!

53 Days Ago
LOD/fake render setup for new stuff
53 Days Ago
Enable model
53 Days Ago
Fixes
53 Days Ago
Re-add to prefab
53 Days Ago
Debug rendering for directions
53 Days Ago
Rotate impact effect to match satellite travel direction
53 Days Ago
Merge from PMM
53 Days Ago
Comment purge/cleanup
53 Days Ago
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
53 Days Ago
Add terrain raycast checks, default off, behind a convar.
53 Days Ago
Merge from satellite_crash
53 Days Ago
Fixed a bug in satellite.launch
53 Days Ago
merge from satellite_crash
53 Days Ago
Satellite.launch now includes trhe usual debug rendering for target location.
54 Days Ago
Merge from satellite_crash
54 Days Ago
Codegen
54 Days Ago
Merge from satellite_crash
54 Days Ago
Merge from PMM
54 Days Ago
Merge from crash_fix
54 Days Ago
Default satellite client positioning changes to off. Default flat land serverside gating on.
54 Days Ago
Crash fixes/tweaks/wip
54 Days Ago
GetExtrapolationTime tweak
54 Days Ago
Remove old placeholder explosion/effect, use new one.
55 Days Ago
merge from satellite_crash
55 Days Ago
Moved fuel counts to convars
55 Days Ago
Merge from recyclebin_storage
55 Days Ago
Merge from main
55 Days Ago
Merge from PMM
56 Days Ago
WIP industrial crafter support
56 Days Ago
Merge from main
56 Days Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
56 Days Ago
Rework satellite loot setup to be inspector driven
56 Days Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
56 Days Ago
Merge from satellite_crash
56 Days Ago
S2P launch site to get control computer changes
57 Days Ago
Enable saving on static control computer
57 Days Ago
Merge from PMM
59 Days Ago
Bump CPS
59 Days Ago
Additional potential UI state/race fix
59 Days Ago
Merge from satellite_crash
59 Days Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.
59 Days Ago
Merge from satellite_crash
59 Days Ago
Merge from pmm
59 Days Ago
Merge from playermaintainedmonuments
2 Months Ago
Merge from satellite_crash
2 Months Ago
Added "repeatlast" console command, bind to a key and it repeats the last console command you manually used.
2 Months Ago
Better crate scattering rules.
2 Months Ago
Collider handling tweaks
2 Months Ago
Reworked loot spawning so it spawns more loot into crates instead of spawning more crates. Reworked loot spawning locations. Added some helper locations and improved spawn handling. Debug rendering.
2 Months Ago
Fix newly updated art highlighting a bug where remains take damage and get instantly destroyed on impact.