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7,124 Commits over 2,557 Days - 0.12cph!

44 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
44 Days Ago
Change instantiate approach so the script can be removed from rack-mounted world models too
44 Days Ago
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
44 Days Ago
Merge from main
45 Days Ago
Merge from main
45 Days Ago
Merge from multiframe_targeting
45 Days Ago
45 Days Ago
Auto lock count down
45 Days Ago
Double the move and nudge distances
45 Days Ago
Scale sampling count. Set some new defaults.
45 Days Ago
Frame times
45 Days Ago
Count frames
45 Days Ago
Compile fixes
45 Days Ago
WIP multi-frame target checking support
48 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
48 Days Ago
Metas
48 Days Ago
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
48 Days Ago
merge from satellite_crash
48 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
48 Days Ago
Merge from main
49 Days Ago
Targeting flashes
49 Days Ago
More map anim/behaviour tweaks
49 Days Ago
Switch to delta
49 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
50 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
50 Days Ago
Lerp satellite targeting adjustments.
50 Days Ago
Compile fix
50 Days Ago
Add prevent building volume to crash remains
50 Days Ago
Codegen
50 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
50 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
50 Days Ago
Disable detect collisions for falling satellite
50 Days Ago
Menu priorities
50 Days Ago
Inventory access always available. Mount hidden until powered.
50 Days Ago
Tweak remains offset
50 Days Ago
Disable free powerup in the editor by default
50 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
50 Days Ago
Rename inventory access menu
50 Days Ago
SatelliteData.cs cleanup
50 Days Ago
Merge from main
51 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
51 Days Ago
Switch from hardcoded tech trash define to ItemAmount
51 Days Ago
Trigger server notification on impact not stage 2 start
51 Days Ago
SatelliteData translation phrases
51 Days Ago
Add support for real windows notifications
51 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
51 Days Ago
Metas
51 Days Ago
Comment cleanup
51 Days Ago
Same for SatelliteCrash
51 Days Ago
Splitting to partials