5,074 Commits over 2,070 Days - 0.10cph!
Deleted unused leather insert item
Applied new colours to all pie entity, view and world model configs.
Merge from cookingv2/food_events
Tweaks. More debug log removal.
setup for hiding/showing third person pie models at correct times
Additional server-side pie consume check.
Pie entity bounds fix.
Wheat collectable layer fix
Fixed Wheat collectable using corn model
RecipeLists can now reference other recipe lists and include their recipes.
Refactored all recipe related code to use the new combined recipe list.
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
Remove eat sound effect from pie items and move to animation event.
Applied IsArmor flag to all armor slot container mods.
Fix for more consistent item swapping
Fix some deployment issues with single plant pot
Merge from crafting_update
Resetstate now clears all player modifiers
Fix plant pots gibbing when harvesting plants.
Reduced plant pot water saturation from 9000 to 1000
Eeating wheat now gives wheat seeds instead of corn seeds.
Remove accidental blueprint component from pies
Remove "Eat" UI option for pies
Refactor protection getting
Fix player preview hover display stats
copyto now recreates armor slots and transfers inserts.
Recreate armor slots and move items over when reskinning an item with armor slots.
Fixed single plant pot pickup and repair pointing to large planter
Merge from cinematic_lod_convars
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
Merge from crafting_update
Merge from crafting_update
Fix cooling/warming/crafting quality tea item modifier enums
Merge from armor_slots, fix modifier enum and phrase conflicts
Merge from cosmetic_flowers
Enabled disabled LOD renderers.
Set lod distances.