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6,504 Commits over 2,376 Days - 0.11cph!

10 Months Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
10 Months Ago
Hookup anim in holdtype so third person fire anim triggers
10 Months Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
10 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
10 Months Ago
Dart and blowpipe LOD and outline fixes
10 Months Ago
Delete bone dart folder
10 Months Ago
Reduced velocity of all darts
10 Months Ago
Fix spelling
10 Months Ago
Spelling fix part 2
10 Months Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
10 Months Ago
Make it easier to find a new position for non-flat terrain
10 Months Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
10 Months Ago
Setup for wall mounted weapon racks. Too small for other types.
10 Months Ago
Merge from boomerang
10 Months Ago
Merge from blowpipe
10 Months Ago
Blowpipe weapon racks setup.
10 Months Ago
blowpipe worldmodel LODGroup
10 Months Ago
Merge from blowpipe
10 Months Ago
Fix headshot marker not happening
10 Months Ago
Merge from main
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from snakes
10 Months Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
10 Months Ago
Fix delayed triggers after repositioning.
10 Months Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
10 Months Ago
Face towards player when re-appearing
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from jungle_update
10 Months Ago
Obscure vision overlay improvements
10 Months Ago
Merge from blowpipe
10 Months Ago
More leap fixes
10 Months Ago
Leap animator fixes
10 Months Ago
leap attack animator setup
10 Months Ago
Merge from blowpipe
10 Months Ago
Merge from turret_scaling
10 Months Ago
WIP modifier scaling & autoturret using it for darts.
10 Months Ago
Merge from editoronly_ui_convar_warning
10 Months Ago
Merge from snakes
10 Months Ago
Merge from wip_gameplay
10 Months Ago
Play rustling sound on client alert
10 Months Ago
Play the hiss anim when starting hazard
10 Months Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
10 Months Ago
Merge from parent
10 Months Ago
Merge from blowpupe
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from blowpipe
10 Months Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
10 Months Ago
LOS test and small refactor.
10 Months Ago
Fixed a double attack triggering in some situations. Removed debug logs.