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5,377 Commits over 2,100 Days - 0.11cph!

51 Days Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
51 Days Ago
Make it easier to find a new position for non-flat terrain
51 Days Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
52 Days Ago
Merge from boomerang
52 Days Ago
Setup for wall mounted weapon racks. Too small for other types.
52 Days Ago
Merge from blowpipe
52 Days Ago
Blowpipe weapon racks setup.
52 Days Ago
blowpipe worldmodel LODGroup
52 Days Ago
Merge from blowpipe
52 Days Ago
Fix headshot marker not happening
52 Days Ago
Merge from main
52 Days Ago
Merge from jungle_update
52 Days Ago
Merge from snakes
52 Days Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
52 Days Ago
Fix delayed triggers after repositioning.
52 Days Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
52 Days Ago
Face towards player when re-appearing
52 Days Ago
Merge from jungle_update
52 Days Ago
Merge from jungle_update
52 Days Ago
Merge from blowpipe
52 Days Ago
Obscure vision overlay improvements
53 Days Ago
More leap fixes
53 Days Ago
Leap animator fixes
53 Days Ago
leap attack animator setup
53 Days Ago
Merge from blowpipe
53 Days Ago
Merge from turret_scaling
53 Days Ago
WIP modifier scaling & autoturret using it for darts.
53 Days Ago
Merge from editoronly_ui_convar_warning
53 Days Ago
Merge from snakes
53 Days Ago
Merge from wip_gameplay
53 Days Ago
Play rustling sound on client alert
53 Days Ago
Play the hiss anim when starting hazard
53 Days Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
53 Days Ago
Merge from parent
53 Days Ago
Merge from blowpupe
53 Days Ago
Merge from jungle_update
53 Days Ago
Merge from jungle_update
56 Days Ago
Merge from blowpipe
56 Days Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
56 Days Ago
LOS test and small refactor.
56 Days Ago
Fixed a double attack triggering in some situations. Removed debug logs.
56 Days Ago
Fix nre in debug.log
56 Days Ago
Editor-only UI convar warnings
56 Days Ago
Merge from parent
57 Days Ago
Merge from jungle_update
57 Days Ago
Merge from blowpipe
57 Days Ago
Merge from jungle_update
57 Days Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
57 Days Ago
Anim event timing fix
57 Days Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.