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6,337 Commits over 2,314 Days - 0.11cph!

35 Days Ago
Cannon ground watch layer fix, deploy volume improvements.
35 Days Ago
Ramp deploy layer fix
35 Days Ago
Add ladders back to boat building station.
35 Days Ago
Added PlayerBoat.PowerdownOnNoPlayers servervar. Can disable auto engine/sail shutdown for testing/cinematics
35 Days Ago
Merge from vehicle_large
35 Days Ago
merge from boat_building
35 Days Ago
Anchor deployment fix
35 Days Ago
Remaining layer fixes
35 Days Ago
Floor & triangle floor layer fixes
35 Days Ago
floor & triangle floor layer fixes
35 Days Ago
Square and triangle hull layer fixes, entity list updates to boat building blocks.
36 Days Ago
Profile ScaleBySpeed.Update
36 Days Ago
Wrap WaterDynamics.UpdateWaterDynamics in profiling
36 Days Ago
Add wake displacement to every hull block, to check performance
36 Days Ago
Start trying to figure out how we're gonna do this... Add PlayerBoat.Effects partial. Setup client hierarchy, realm removed server-side.
36 Days Ago
Merge from parent
36 Days Ago
Merge from main
36 Days Ago
merge from boat_building
36 Days Ago
Merge from vehicle_large
36 Days Ago
Merge from parent
36 Days Ago
merge from boat_building
36 Days Ago
Check auth for finish building
36 Days Ago
Check for auth when trying to clear build area
36 Days Ago
Wheel code fix
36 Days Ago
Reduce vis range
36 Days Ago
Cache bbs privilege
37 Days Ago
Boat building station now behaves the same when ent killed as when destroyed (attempt to finish boat, kill everything otherwise)
37 Days Ago
Merge from boat_building
37 Days Ago
Merge from more_auth
37 Days Ago
Can now set lock code from edit mode
37 Days Ago
Re-enable auto auth on place back to steering wheel
37 Days Ago
Bunch more auth work, fixes and UI option consistency.
37 Days Ago
Client compile fix
37 Days Ago
Auto auth player on placing steering wheel
37 Days Ago
37 Days Ago
WIP code, parameters, setup
37 Days Ago
Merge from parent
37 Days Ago
Merge from parent
37 Days Ago
Merge from parent
40 Days Ago
Cherry pick dock and edit fix
40 Days Ago
Fix FindDockableStation return logic. Fix occasional NRE disconnect with dock and edit.
41 Days Ago
SocketMod_Anchor now checks VehicleLarge during deployment
41 Days Ago
More anchor and sail fixes
41 Days Ago
Anchor and sail fixes
41 Days Ago
Convert remaining blocks to vehicle large
41 Days Ago
Very initial work for testing using VehicleLarge as the only/default layer for boats and their construction, to reduce the need to switch.
41 Days Ago
Steering wheel prefab cleanup
41 Days Ago
merge from boat_building
41 Days Ago
Fixed realm removes after object rework