1,192 Commits over 3,865 Days - 0.01cph!
Spinner wheel sounds
Water lapping sound polish
animal footstep import settings
merge from main/footsteps2
Fix animal footstep sounds
Add new bear footsteps from a while back
Footwear specific footsteps
Fix missing silencer attach audioclip ref
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Physics sound velocity to volume scaling is a little lighter
Minor optimization when creating sounds that don't use local voice limiting
More in depth profiling on SoundManager.RequestSoundInstance
AmbienceManager underground check perf fix
Fix a few items missing ui sounds
Reapply phys sound updates
Vending machine sound tweaks
Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
Phys effect sound ref fix
merge from main/physicssounds2
Allow volume to be set on scheduled sounds
Vending machine cancels scheduled phys sounds when vending is canceled
Tiny merge fixes
Physics sounds for a bunch of the new item worldmodels
Tweaks to some item ui sounds
Add ability to schedule sounds for future playback to SoundManager
Physics sound playback improved
Vedning machine plays purchased item's physics impact sounds
merge from main/soundocclusion2
Disable advance sound occlusion by default
Advanced sound occlusion lod range tweaks
Add source-object based/partial sound occlusion (disabled by default: audio.advancedocclusion)
Fix rare bug causing overlapping music clip playback
New flame turret sounds
Fixed slot deployables not palying placement sounds
Polished a bunch of existing deployable placement sounds
Add placement sounds to most deployables that had none
Separate music volume sliders for in game & in menu
Music format tweaks
Add cave ambience
Add ReverbSettings
Cave reverb polish pass
SoundPlayer tweaks for helk
Minor mix tweaks
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Add a touch more reverb tail and high end on distant gunshots
New recycler sounds
Distant gunshot polish
Explosion polish (mostly distant)
Misc minor sound fixes and polish
Fix RUST-1534
Fix bow shoot sound playing an extra time when quickly switching weapons
Fix NRE in
18437 and reapply
Wolf sound polish pass
No more coroutines in the sound system
Python revolver sounds
Mix tweaks
Destroy & recreate AudioReverbZone componets when culling instead of just enabling & disabling
Remove old FMOD crash prevention recycle delay on Sounds
Fix burlap phys impact voice limiting (RUST-1497)
Tighter voice limiting on bullet flybys
Fix bear footsteps not playing when a bear is running and turning
Sound occlusion can't be disabled via the console
Ambience polish
m92 sounds
ambience polish, tweaks, and a few new sounds
mixer tweaks
Water bottle sounds
Bota bag sounds