1,907 Commits over 4,202 Days - 0.02cph!
    
    
    
        
            
            
            
                
                added player update anim settings preset
 
                
                
                
                
                
             
         
        
            
            
            
                
                mannequin updates
- updated all poses to have same hip height, widened stance
- tweaked spawn point to remove floating feet
- renamed altPose to idlePose
 
                
                
                
                
                
             
         
        
            
            
            
                
                m249 - updated weapon audio timings
 
                
                
                
                
                
             
         
        
            
            
            
                
                spas12
- updated 3p anims to have -50 rot y on top spine control
- set correct custom spine offset rot y on entity
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated timing of world sks reload weapon anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for double audio trigger bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                spas12 viewmodel - added ads anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                Jungle ak viewmodel - fix for ads dryfire
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                - added beanbag sit mountpose enum
- added player sitting pose
- updated player animator
- set fabric and leather beanbag deployables to use pose
- removed mount position offsets
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added mannequin poses, updated deployed
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added dryfire ads anim, anim event & updated animator
 
                
                
                
                
                
             
         
        
            
            
            
                
                l96 - removed anim events from aimed idle to fix sound issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                m39 - removed anim events from aimed idle to fix sound issues, updated anim clip namings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added xsens avatar and presets
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for world LR300 mesh under sights issue
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player ejectorseat sitting pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated ejector seat mount position and player sitting anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                - added ejectseat sit mountpose enum (attempt number 2)
- added placeholder player sitting pose
- updated player animator
- set deployable to use pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated playerModel.cs with new sitting enum
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                - added ejectseat sit mountpose enum
- added placeholder player sitting pose
- updated player animator
- set deployable to use pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                compass viewmodel - removed ironsights script and elements from prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                M15 - fixed issues with barrel attachments not working in 1p and 3p