userAlex Webstercancel
reporust_rebootcancel

1,664 Commits over 3,837 Days - 0.02cph!

10 Months Ago
hook up sounds
10 Months Ago
added cny specific throw aim anim
10 Months Ago
projectile update
10 Months Ago
burst cloth updates for entity, projectile & world model, added projectile specific clothMat
10 Months Ago
cny spear - added icon, fixed model outline issues with worldmodel, updated worldmodel skinning
10 Months Ago
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10 Months Ago
fixed animation culling issue
10 Months Ago
metal detector viewmodel prefab ( viewmodel renderer) update
10 Months Ago
updated model for CNY launcher, prefab updates, set up animator with new admire
10 Months Ago
viewmodel shovel - set up viewmodel renderer script, also removed old shovel mesh
10 Months Ago
vm metal detector model & prefab update (extra lights), also removed sep bulb mesh from prefab, activated viewmodel render script
10 Months Ago
shovel updates
10 Months Ago
re-sized & renamed shovel worldmodel, prefab updates
10 Months Ago
Removed offset from world model, world prefab updates, cleaned up entity prefab, added sound folder
10 Months Ago
fixed holster offset issue
10 Months Ago
3p anim and override controller updates
10 Months Ago
setup for viewmodel script (off by default for now as test sphere's for visual feedback don't work with it)
11 Months Ago
viewmodel prefab updates, skinned wires & updated base model, added admire anim
11 Months Ago
3p anim updates
11 Months Ago
override update
11 Months Ago
stopped vm casting shadows
11 Months Ago
3p folder changes
11 Months Ago
added 3p anims & updated override controller
11 Months Ago
fix 2
11 Months Ago
speargun entity offset fix
11 Months Ago
3p anim and override controller updates
11 Months Ago
3p anim wip
11 Months Ago
viewmodel prefab cleanup (and naming)
11 Months Ago
vm anim & animator updates
11 Months Ago
updated anims, skinning & anim controller
11 Months Ago
anim updates, transitions, animation controller setup
11 Months Ago
removed exit time when going into scan
11 Months Ago
added scan close clip, set up blendtree in animator to go between scan far and scan close, hooked up to use scanBlend param
11 Months Ago
Metal detector - prefab updates - vm setup -vm placeholder anims - updated models and materials - animator - 3p placeholder anims - override controller - worldmodel prefab setup
11 Months Ago
w_bow - set up avatar mask to cull root bone, updated .entity to remove offsets, re-exported 3p anims with updated player rig
11 Months Ago
w_waterbucket - fixed scaling issues on model & connecting prefabs (so 3p anims can be created with logical scaling/positioning)
11 Months Ago
Added placeholder shovel vm & prefab folder structure
12 Months Ago
updated player prefab & skeleton asset to use new rust player avatar
12 Months Ago
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12 Months Ago
ak47 - locomotion anims with reduced spine movement, applied to override controller
12 Months Ago
merge from main
12 Months Ago
vm_boneknife & stake throw release fix
12 Months Ago
updated ak entity, selected bone masks for w_ak anims
12 Months Ago
added new masks & test animator (with individual layers & masks for each upper body part)
12 Months Ago
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12 Months Ago
3p smg - eject shell fx - added firing anim & added to animator
12 Months Ago
m4 3p - updated anims to reduce stock clipping into the body
12 Months Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds