userAlex Webstercancel
reporust_rebootcancel

1,508 Commits over 3,623 Days - 0.02cph!

8 Months Ago
initial launcher 3p anims and override controller setup
8 Months Ago
gave missile launcher worlmodel prefab correct collider bounds
8 Months Ago
added anim for canopy with handles tucked in
8 Months Ago
increased player input scale ( after dampening player anims)
8 Months Ago
player parachute updates
8 Months Ago
chute anims and animator update
8 Months Ago
added 1st pass handle anims for parachute, updated animator
8 Months Ago
changes to anim input and transition speed
8 Months Ago
added freefall chute open left & right to player animator blendtree
8 Months Ago
updated player gliding anims and hooked up in player animator
8 Months Ago
added launcher .item, prefab updates
8 Months Ago
file name updates
8 Months Ago
prefab updates
8 Months Ago
launcher prefab updates, added .viewmodel prefab (WIP)
8 Months Ago
launcher file/folder setup and edits, base vm rig files & .entity holdtype
8 Months Ago
parachute anim update
8 Months Ago
rigged parachute, deploy anim, animator setup, added to backpack deployed prefab
9 Months Ago
updated skydiving player anims
9 Months Ago
added fall to skydive anim and new state in animator, updated skydive idle loop
9 Months Ago
added valve anim clips, set up valve to turn on/off during pumpjack loop
9 Months Ago
removed transition from animator, updated render lods and collision mesh connections, hid old pumpjack ladder in prefab
9 Months Ago
updated prefab to include new rigged mesh, added colliders, old mesh hidden
10 Months Ago
vm diver ak - skinning updates tweaked cloth settings ( also reduced x rotation on chains 01 & 02 further down the chains to give more weight) burst cloth enabled
10 Months Ago
vm diver ak - rig updates, skinning updates, burst cloth and setup updates (still disabled)
10 Months Ago
updated rig for diver ak, set up burst cloth (still disabled)
10 Months Ago
vm diver torch - updated mask and optimisation settings
10 Months Ago
disabled burst cloth on vm diver ak
10 Months Ago
prepared all diver ak prefabs
10 Months Ago
initial vm diver ak seaweed physics setup (disabled for now)
10 Months Ago
hooked up climb idle in player controller
10 Months Ago
Added new climbRope state to player controller, with blendtree setup and onRopeLadder param
10 Months Ago
3p diver torch - created holdtype override for diver torch, so both standard flame torch & diver torch can play independent on/off anims updated entity to use new override.
10 Months Ago
3p torch, melee override updates
10 Months Ago
updated torch entity
10 Months Ago
3p torch updates
10 Months Ago
3p torch updates, override updates
10 Months Ago
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10 Months Ago
diver ak - initial viewmodel renderer material setup, moved drip fx to ak folder
10 Months Ago
diver hatchet - item update, sounds set up & screen fx
10 Months Ago
diver ak - renamed files and prefabs - organised files to be all in one folder - item name updated - worldmodel prefab setup - got sounds working
10 Months Ago
diver ak - separated mag in world model and lods (for mag drop during reloads) - vm prefab update to use main camera for now - entity update - diver ak mag drop effect setup - reload anim and events - weapon animator controller
10 Months Ago
diver ak setup
10 Months Ago
initial vm diver ak setup
10 Months Ago
hatchet viewmodel prefab updates
10 Months Ago
override controller anim selection updates
10 Months Ago
updated melee moving /running upper body anims
10 Months Ago
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10 Months Ago
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11 Months Ago
added bear turning additives, animator updates
11 Months Ago
bear controrller - added turn layer added turn pose test, attack with translation