userAlex Webstercancel
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1,887 Commits over 4,475 Days - 0.02cph!

11 Months Ago
updates to various weapon entity positions
11 Months Ago
anim event updates
11 Months Ago
w_hmlmg updates - re-skinned updated uv'd model & re-exported w_hmlmg_rigged - set updated rigged model to import mats (as per new workflow) - set mats on .entity to revert to receive updates - rebuilt .worldmodel prefab due to existing model used not being linked
11 Months Ago
added player update anim settings preset
11 Months Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
11 Months Ago
m249 - updated weapon audio timings
11 Months Ago
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity
11 Months Ago
updated timing of world sks reload weapon anim
11 Months Ago
fix for double audio trigger bug
11 Months Ago
spas12 viewmodel - added ads anim
12 Months Ago
Jungle ak viewmodel - fix for ads dryfire
12 Months Ago
merge from main
12 Months Ago
set pose to loop
12 Months Ago
- added beanbag sit mountpose enum - added player sitting pose - updated player animator - set fabric and leather beanbag deployables to use pose - removed mount position offsets
12 Months Ago
Added mannequin poses, updated deployed
1 Year Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
1 Year Ago
renaming anims
1 Year Ago
added dryfire ads anim, anim event & updated animator
1 Year Ago
l96 - removed anim events from aimed idle to fix sound issues
1 Year Ago
m39 - removed anim events from aimed idle to fix sound issues, updated anim clip namings
1 Year Ago
Added xsens avatar and presets
1 Year Ago
fix for world LR300 mesh under sights issue
1 Year Ago
updated player ejectorseat sitting pose
1 Year Ago
updated ejector seat mount position and player sitting anim
1 Year Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
1 Year Ago
updated playerModel.cs with new sitting enum
1 Year Ago
reverted playermodel.cs
1 Year Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
1 Year Ago
compass viewmodel - removed ironsights script and elements from prefab
1 Year Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
1 Year Ago
merge from main
1 Year Ago
M15 - fixed issues with barrel attachments not working in 1p and 3p
1 Year Ago
m15 attachment updates
1 Year Ago
merge from main
1 Year Ago
added sync component to crossbow viewmodel animator
1 Year Ago
added camera animation sync component to attacks in mace animator
1 Year Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
1 Year Ago
initial burstcloth setup
1 Year Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
1 Year Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
1 Year Ago
merge from main
1 Year Ago
fix for camera offset when deploying jungle ak viewmodel
1 Year Ago
Jungle ak - added camera animations for deploy and reload - updated animator - updates to worldmodel prefab
1 Year Ago
jungle ak - deleted old aztec folder and blockout mesh
1 Year Ago
fixed discrepancy in 1p camera position when equipping jungle ak
1 Year Ago
jungle ak viewmodel - updated shell eject position
1 Year Ago
Jungle ak - removed lods from mag drop fbx ( only renders lod0 ) - removed uneeded avatar from worldmodel fbx - set up worldmodel prefab
1 Year Ago
3p jungle ak updates - added anims and animator - set up mag drop effect - updated attachment positions
1 Year Ago
rigged 3p jungle ak, initial entity setup
1 Year Ago
jungle ak viewmodel updates