userAlex Webstercancel

2,903 Commits over 3,987 Days - 0.03cph!

11 Months Ago
sks updates: - 3p updates + corrected aiming - updated anims on rigged world model - got shell eject fx working
11 Months Ago
sks 3p - all attachments now positioned correctly
11 Months Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
11 Months Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
11 Months Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
11 Months Ago
sks updates - fixed ironsights clipping camera, anim events fix
11 Months Ago
vm sks updates
11 Months Ago
vm sks updates
11 Months Ago
vm renderer script setup and activated
11 Months Ago
sks icon
11 Months Ago
sks entity - removed sar ref & updated bounds
11 Months Ago
folder clean up ( removed unneccessary inital model prefabs )
11 Months Ago
merge from main
11 Months Ago
3p sks updates
11 Months Ago
sks holster position updates
11 Months Ago
3p sks updates
11 Months Ago
viewmodel prefab - set shell root object on vm script
12 Months Ago
removed old mesh setup from v_sks.viewmodel prefab
12 Months Ago
viewmodel updates - material fix on prefab - added bullet mesh, textures & mat, added as child of mag - attachment tweaks
12 Months Ago
viewmodel updates inc bolt states & triggers
12 Months Ago
viewmodel updates
12 Months Ago
vm anim export update + some anim events
12 Months Ago
viewmodel prefab updates
12 Months Ago
added effects to effects folder (taken from SAR for now)
12 Months Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
12 Months Ago
set up vm minigun to use viewmodel renderer
12 Months Ago
set up vm paddle to use viewmodel renderer
12 Months Ago
fixed scale issue on military flamethrower.worldmodel
12 Months Ago
sks prefab setup progress
1 Year Ago
merge from main
1 Year Ago
viewmodel fix for errors when wearing clothes
1 Year Ago
3p minigun - shortened fire anim to be more responsive
1 Year Ago
added camera animation to deploy and admire anims
1 Year Ago
set up viewmodel renderer script with ammo belt materials included
1 Year Ago
fixed outline not appearing on worldmodel when dropped
1 Year Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
1 Year Ago
setup wider idle stance for 3p minigun
1 Year Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
1 Year Ago
- fixed issue with 3p anims being submerged - updated clip naming
1 Year Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
1 Year Ago
set up viewmodel rendererer script (and turned on)
1 Year Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
1 Year Ago
vm sks attachment and ironsights
1 Year Ago
sks vm prefab & test base rig file wip
1 Year Ago
sks vm prefab wip
1 Year Ago
test export
1 Year Ago
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1 Year Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
1 Year Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
1 Year Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup