userAlex Webstercancel

2,180 Commits over 4,506 Days - 0.02cph!

9 Months Ago
- Added pose anim clips for paintball levels - Added layer and blendtree for balls to animator - Added ammo count param & tied this to the poses
9 Months Ago
naming updates
9 Months Ago
animator naming update
9 Months Ago
paintball file naming and cleanup
9 Months Ago
paintball viewmodel prefab fixes, re-exported anims
9 Months Ago
- removed offset transforms in prefab (in preparation for new anims to be exported at the origin) - re-introduced 0.7 scaling (not able to set to 1 due to issues with scope attachments)
10 Months Ago
merge from main
10 Months Ago
fixed clipping issues on planner viewmodel
10 Months Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
10 Months Ago
fixed 3p mag drop not working
10 Months Ago
fixed mag not hiding/showing during 3p reload
10 Months Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
10 Months Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
10 Months Ago
ironsight target tweak
10 Months Ago
fixed skinning issues
10 Months Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
10 Months Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
10 Months Ago
attachment updates
10 Months Ago
showing visible bullet in mag when reloading wip
10 Months Ago
merge from Cannon_Animation
10 Months Ago
boat steering anim update
10 Months Ago
boat steering anim update
10 Months Ago
Fixed couple of issues with viewmodel renderer on boat/building planner viewmodel
10 Months Ago
merge from blueprint_viewmodel
10 Months Ago
merge from blueprint_viewmodel
10 Months Ago
3p update
10 Months Ago
- set boat/building planner to use viewmodel renderer
10 Months Ago
mat/texture/folder organisation
10 Months Ago
set 3p boat & building planner, added 3p anims
10 Months Ago
removed all textures/materials
10 Months Ago
- More updates to glass position (was still flickering in ADS) - Reset scale on viewmodel and added offset to re-factor position change - Ironsight tweaks
10 Months Ago
positional changes to ammo counter fx added viewmodel camera animator adding viewmodel animator, removed alt anims
10 Months Ago
set up ammo counter UI to work with viewmodel renderer
10 Months Ago
- New export of viewmodel rig file - Removed stock influences - Re-positioned weapon in source file - Re-set up viewmodel prefab with final model - removed collider on ammo counter glass - Moved UI forward to fix z fighting
10 Months Ago
removed redundant w_blueprint prefab
10 Months Ago
removed old textures/mats to avoid confusion
10 Months Ago
updated anims to fix clipping issues
10 Months Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
10 Months Ago
removed boat planner folder (files are now in planner folder)
10 Months Ago
Building planner wip - rigged & skinned new mesh - updated anims - intial viewmodel setup - Boat planner files moved to planner folder - renamed models from blueprint to building_planner - set up buidling planner worldmodel prefab - gave planner entity appropriate suffix
10 Months Ago
re-set viewmodel rendererer on base weapon
10 Months Ago
Initial files,folders and prefab setup
10 Months Ago
Player blink updates (for media team) - Re-exported the anim with no baked keys on any of the skeleton except eyes & lids - Added BlinkMask avatar - Added 3p_eye_anims_add (additive animation)
10 Months Ago
Fix for texture issue on 3p m15
10 Months Ago
3p boat steering tests - added Steering_Boat mountpose enum - added placeholder player sitting pose - added steering anim to player animator - set steering deployable to use pose, updated mount position
11 Months Ago
updated prefab scale and added positonal offset
11 Months Ago
prefab update
11 Months Ago
prefab update
11 Months Ago
placeholder setup of viewmodel (so Pedro can see textures) -set materials to import on model
11 Months Ago
fixed animated camera issues