userAlex Webstercancel

2,905 Commits over 4,018 Days - 0.03cph!

1 Year Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
1 Year Ago
barrel attachment update
1 Year Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
1 Year Ago
vm reload updates
1 Year Ago
added icon
1 Year Ago
merge from main
1 Year Ago
3p m4 shotgun anim updates, setup override controller
1 Year Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
1 Year Ago
disabled animator on 3p entity
1 Year Ago
set up attachment positions
1 Year Ago
viewmodel prefab fixes
1 Year Ago
merge from main
1 Year Ago
Viewmodel renderer setup
1 Year Ago
updated ironsights
1 Year Ago
m4 shotgun - added admire
1 Year Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
1 Year Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
1 Year Ago
merge from main
1 Year Ago
lr300 override controller updates
1 Year Ago
legacy bow - initial prefab work
1 Year Ago
vm legacy bow - base rig and anim file
1 Year Ago
merge from main
1 Year Ago
updated delays for saloon door gestures
1 Year Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
1 Year Ago
Added effects to skinning knife effects folder
1 Year Ago
removed confusing additional skinning knife prefabs
1 Year Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
1 Year Ago
reduced push gesture delay
1 Year Ago
push door gesture update
1 Year Ago
replaced kick anim in animator, added additional avatar
1 Year Ago
lr300 holdtype override updates
1 Year Ago
updates to push gesture asset and gestures animator
1 Year Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
1 Year Ago
removed delay from saloon door anims
1 Year Ago
push doors vm and 3p anim, added to v gestures and player animator
1 Year Ago
3p rifle aim pose, lr300 override updates
1 Year Ago
3p rifle stance mask updates
1 Year Ago
lr300 - weapon prefab and override controller updates
1 Year Ago
holster position updates for a few rifles
1 Year Ago
added rifle pose, set lr 300 to use in overide controller
1 Year Ago
stake - updated prefabs & positioning after model updates
1 Year Ago
added delay to bar door animation, added reverse anims, added anims to animator
1 Year Ago
stake - prefab updates
1 Year Ago
stake - viewmodel prefab renderer setup
1 Year Ago
stake - initial prefabs for viewmodel, worldmodel, entity, projectile, and item
1 Year Ago
added initial kick anim to player animator, added anim for frontier doors & animator (linked this in frontier doors prefab)
1 Year Ago
3p hmlmg hand clipping fix
1 Year Ago
viewmodel glove skinning fixes - diversuit skinning fixes - scientist suit skinning fixes - hazmat skinning fixes - boneknife base file update with correct bone positions - boneknife prefab updated - combat prefab updated
1 Year Ago
vm m249 skinning fix
1 Year Ago
hml ironsight updates