branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

3 Months Ago
Merge from vine_integration
3 Months Ago
Avoid river, lake, swamp, road, rail topology for player spawns
3 Months Ago
MaterialConfig supports jungle biome
3 Months Ago
Facepunch.Rust.Analytics.Azure.GetBiome has jungle biome
3 Months Ago
ClimateOverlay has jungle biome
3 Months Ago
Fix croc ragdoll jaw clipping with its skull
3 Months Ago
Adjust croc swim depth for new anims
3 Months Ago
Fix croc sometimes hovering above water
3 Months Ago
Submitting adjusted height croc swim anims
3 Months Ago
Added wood collision to jungle floor kits. Fixed inverted normals on two of the COL meshes.
3 Months Ago
Added token and names to jungle ruin scenes, enabled and enlarged the prevent building volumes - S2P
3 Months Ago
Merge from boomerang
3 Months Ago
Visual fixes to jungle concrete walkway kit
3 Months Ago
replaced remaining loose models in ziggurat scene with their prefab versions
3 Months Ago
Merge from blowpipe
3 Months Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300
3 Months Ago
zigg s2p
3 Months Ago
Adding LODs for ziggurat bespoke pipes and cables, colliders and prefabs Updated zigg scene
3 Months Ago
Better fix for croc emerging from water (didn't go through)
3 Months Ago
Better fix for croc emerging from water
3 Months Ago
Compile fix
3 Months Ago
exported crocodile intimidate to walk rm animation
3 Months Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
3 Months Ago
MovementSoundTrigger.DoPrepare now logs an error instead of a warning MovementSoundTrigger.ChangeLOD no longer throws an exception at runtime
3 Months Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
3 Months Ago
Merge from blowpipe
3 Months Ago
Merge from snakes
3 Months Ago
Fix crocodile briefly sinking to waterbed just before exiting water, instead of smoothly transitioning from surface to land
3 Months Ago
Update wolf night eyes effect
3 Months Ago
Enable croc eyes shining in the dark
3 Months Ago
Fix tiger and panther eyes not shining at night (eyes parented to wrong bone), previous commit didn't go through
3 Months Ago
Fix tiger and panther eyes not shining at night (eyes parented to wrong bone)
3 Months Ago
Merge from blowpipe
3 Months Ago
Move the npc radius check after the filter radius check in the spawning flow, as it's cheaper if we early out at the filter stage
3 Months Ago
Fix too few crocs and tigers, new spawning filter
3 Months Ago
resized the jungle building skin textures to final rez - fixed floor.triangle missing its jungle skin script
3 Months Ago
Missed Snake Spoiled Meat Material file
3 Months Ago
Setup Snake Raw, Spoiled and Cooked Meat Updated Snake Raw Textures
3 Months Ago
Added ladder trigger volume to zigg water tank
3 Months Ago
lowered normal intensity on zigg exterior concrete layer to nominal value as stronger values make projected decals display incorrectly
3 Months Ago
Zigg scene, fixed the terrain alpha map - tweaked terrain splats (less gravel, more forest soil) - did some set dressing around the water tanks area
3 Months Ago
Added final COL and LODs for big zigg
3 Months Ago
jungle zigg tank large - tweaked materials to better mesh with the surrounding environment, added a decal for moss on top. Arranged folder structure
3 Months Ago
Merge from blowpipe
3 Months Ago
Fix for sfx movement colliders on piper nigrum radial pieces
3 Months Ago
Merge from snakes
3 Months Ago
merge from main
3 Months Ago
fbx re-export Zigg Tank Large
3 Months Ago
updated layer on jungle number decals prefabs
3 Months Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p