branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

3 Months Ago
vine_fixes -> jungle_update
3 Months Ago
merge from jungle_dlc
3 Months Ago
boomerang_fixes-> jungle_update
3 Months Ago
boomerang_fixes -> jungle_update
3 Months Ago
Bump snake bite slow duration from 4->6 seconds
3 Months Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
3 Months Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
3 Months Ago
Merge from particle_light_cull
3 Months Ago
Reduced shallow shelves ground watch - prevents not being destroyed when placement close to ground
3 Months Ago
Delete some commented blowpipe code
3 Months Ago
removed croc pie from recipelist
3 Months Ago
Big cats now yeild big cat meat on harvest croc and big cats now yield differnt yeilds of resources (no longer clone of bear) - crocs yeild large amount of leather
3 Months Ago
Cooked bigcat meat more heal over over and calories
3 Months Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
3 Months Ago
Added Big Cat Pie Icon Added Crocodile Pie Icon Setup both item prefabs to use new icons
3 Months Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
3 Months Ago
Can now shield block snake attacks
3 Months Ago
Stricter shallow shelf placement to prevent another stacking exploit
3 Months Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
3 Months Ago
merge from jungle_dlc
3 Months Ago
tiny blowpipe deploy sound tweak
3 Months Ago
blowpipe sounds
3 Months Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
3 Months Ago
boomerang sounds
3 Months Ago
Trees will now drop any attached explosives when they start to fall
3 Months Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
3 Months Ago
More hypothetical LODComponent.GetDistance checks
3 Months Ago
Fixed not being able to reskin the shelves
3 Months Ago
boomerang_fixes -> jungle_update
3 Months Ago
boomerang -> jungle_update
3 Months Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
3 Months Ago
fix default caustics texture if no WaterSystem instance
3 Months Ago
New pies cooking visuals Added new recipes Cooking wb setup
3 Months Ago
Don't make the vine point at the end destination anymore - confusing
3 Months Ago
Added the new distance eye system to the wolf as well.
3 Months Ago
updated vine swinging/descending animations
3 Months Ago
ziggurat scene S2P
3 Months Ago
re-factored the ceiling cable kt prefabs to use meshlod and added missing mesh colliders scripts
3 Months Ago
enabled r/w on a bunch of props used in ziggurat collision models
3 Months Ago
enabled r/w on zipline platform collision models
3 Months Ago
Updated croc distance eye system.
3 Months Ago
Side profile tweak.
3 Months Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
3 Months Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
3 Months Ago
Enforce 50 min distance to other monuments for jungle, tiny and train tunnel entrance monuments
3 Months Ago
Allow canyons and lakes to spawn in jungle
3 Months Ago
Switch vine material to cutout
3 Months Ago
cherry picking env volume brightness level changes from spatially aware branch
3 Months Ago
merge from jungle_dlc
3 Months Ago
Adjusted vine swing height to vary based on distance travelled, legacy height is now how low you go when swinging at max distance, will now go down half as much when travelling the minimum distance