reporust_rebootcancel

127,296 Commits over 4,109 Days - 1.29cph!

6 Years Ago
[D11] Updated PS4 trophy name/description #21
6 Years Ago
[D11] [UI] updated the look of the gun modification UI
6 Years Ago
[D11][Tutorial] Fix for issue #1107, incorrect localisation text for acquire fuel objective
6 Years Ago
[D11] Achievement #21 server-side support
6 Years Ago
Add hint about tree stumps
6 Years Ago
adds inventory sfx
6 Years Ago
Fixes missing sfx on prefab
6 Years Ago
adds inventory sfx
6 Years Ago
[D11][Tutorial] compile fix
6 Years Ago
[D11] [UI] reduced disabled navigation bar text from 50% opacity to 25%
6 Years Ago
Modified building tooltip
6 Years Ago
[D11] Tweak to DTLS reliable-order message retry request quantity per tick to slightly improve initial load time to map.
6 Years Ago
Cherry picking 32958
6 Years Ago
removed empty material
6 Years Ago
[D11] [UI] Fixed loading screen string being incorrect when leaving the game.
6 Years Ago
Bundles
6 Years Ago
Fixed game manifest update not assigning prefab IDs (regression from Unity's new prefab system)
6 Years Ago
[d11][Audio] Added channels to the mixer so player controlled sliders don't break the game mix.
6 Years Ago
[D11][Tutorial] Update branch to #32947
6 Years Ago
[D11] [UI] Fixed translation issues with certain upgrade and build menu requirement strings. Removed unnecessary formatting for requirements string.
6 Years Ago
[D11] Optimised DTLS reliable-order message buffering and request handling.
6 Years Ago
[D11][Tutorial] WIP, single player manifest
6 Years Ago
[D11] [UI] define fix
6 Years Ago
[d11][Audio] Finished adding new reverb presets to trigger reverbs
6 Years Ago
[D11][UI] Fix for Crash when opening inventory.
6 Years Ago
[D11] [UI] added a monument information slideshow element to the solo play screen on the main menu
6 Years Ago
[D11] [UI] Applied changes to prefab.
6 Years Ago
[D11] [UI] Submit meta-file for loading screen.
6 Years Ago
[D11] [UI] Fixed colour of highlighting on death screen options. Fixed scene to prefab component missing on loading screen.
6 Years Ago
6 Years Ago
removed the errant wood beams from water junk piles
6 Years Ago
[D11] Compile fix
6 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
6 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
6 Years Ago
Fixed oil rig distance flares not turning off during day time
6 Years Ago
skin approval
6 Years Ago
backup
6 Years Ago
instancing fix
6 Years Ago
Skin bundle update
6 Years Ago
[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
6 Years Ago
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
6 Years Ago
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
6 Years Ago
merge with main
6 Years Ago
Adds change item sfx (it really quiet though)
6 Years Ago
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
6 Years Ago
Adds change item sfx
6 Years Ago
▌▍▇▅▊ ▌▄▅▅▄▋▅█▍ ▉▉▌▄ ▆▍▍▊▇▅ ▉▊▊█▄ ▆▇ ▆▆▉ ▄█▅▍ ▉█▊ ▊▄▌ ▊▅ ▋▄▋█▍▋▄
6 Years Ago
Fix for issue #1095, changed how objectives are set to prevent stuck tasks
6 Years Ago
[D11][Tutorial] Added helicopter flyby when leaving cave
6 Years Ago
[D11] Enable SFX precache