userBill Bcancel
branchrust_reboot/maincancel

655 Commits over 853 Days - 0.03cph!

42 Days Ago
Fixed Santa permanently pitching down 20 degrees and flying perfectly straight instead of "swimming" to different angles as intended. Regression introduced in 67335.
43 Days Ago
Remove the TODO on healthFraction in BaseCombatEntity saying to rename it to healthNormalised. It's been more than six years, let's stick with healthFraction at this point.
44 Days Ago
Enable saving on all vehicle mount seats (re Rohan's mounting changes)
48 Days Ago
Set the new dropsLoot bool to true by default on StorageContainer (match old dropChance behaviour)
49 Days Ago
Extra null check + convert EntityFuelSystem to used the typed version of EntityRef
49 Days Ago
Merge FloatingBackpack -> Main
49 Days Ago
All vehicles with storage now drop that storage when destroyed (rowboat, RHIB, hot air balloon, both submarines, modular cars). Modular cars already did this, but the others did not. Note this does not include fuel, or modular car engine parts. Renamed carsdroploot convar to vehiclesdroploot - now affects all listed vehicles.
50 Days Ago
Merge MountedLookAtOverride_reinstate -> Main. Fixes head look bug and allows head look to show up in a lot more mounted situations.
58 Days Ago
Fixed IsOnThisModule method benig broken after the SleeperMounting merge
2 Months Ago
Rename needsVehicleTick back to isMobile, and make it always true for BaseVehicle and its subclasses (this makes it true on CardTable and Sofa unnecessarily, but better that than have it unticked by mistake elsewhere)
2 Months Ago
Fixed modular cars not using fuel after recent changes
2 Months Ago
Don't auto-load a save on BillBTestMap
2 Months Ago
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2 Months Ago
Change MLRS username overflow mode from Ellipsis to Truncate, since the font we use now has no ellipsis.
2 Months Ago
Move a variable
2 Months Ago
Move all BradleyAPC.Targeting code inside #server, move AlwaysAllowBradleyTargeting check to server-side only
2 Months Ago
Updates to BillBTestMap
2 Months Ago
Fixed vehicle sub-entities doubling up on the client side
2 Months Ago
Merge VehicleUpdates -> Main, let's try this again
2 Months Ago
Revert the accidental revert of the revert. Subtracts 66868.
2 Months Ago
Revert 66868. Was causing trouble with PrefabAttributes that tried to double-process when already destroyed.
2 Months Ago
Allow prefab pre-processing to include sub-entities. Fixes nested entities on vehicles not stripping client/server-only components. Need André to review this.
2 Months Ago
Merge misc_improvements -> Main
2 Months Ago
Merge IntegrateVehicleSubEnts -> Main
2 Months Ago
Fix ProjectSettings set to CLIENT
2 Months Ago
Merge MLRSUpdates -> Main
3 Months Ago
Fixed MLRS realigning bool not handling negative values on the server
3 Months Ago
Give the card table pot storage a working loot panel reference as well, though it shouldn't matter as this storage is never accessed by players.
3 Months Ago
Fixed ridable horse corpses not being lootable.
3 Months Ago
Merge generic_large -> Main. "Re-add generic_large loot panel with 42 slots (for modders)"
3 Months Ago
Fix BaseMountable PlayerIsMounted checking _mounted instead of player.GetMounted()
3 Months Ago
Fix for modded servers that have modified the maximum stack size, where players then load >12 rockets into an MLRS, and the MLRS tries to shoot rockets that it doesn't have tubes for, causing IndexOutOfRangeException in FireNextRocket.
3 Months Ago
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3 Months Ago
Fix PatrolHelicopter removing its VehicleWorld collider on the server instead of on the client. Fixes it not taking any damage from server-side rockets.
3 Months Ago
Set aiming module slot max stack size to 1
3 Months Ago
Fix bugs with MLRS rocket inventory: - Fix ammo stack item occasionally being used with amount == 0 (would end up leaving one rocket unfired) - CanFire now also checks IsBroken
3 Months Ago
MLRS: Don't allow fixcars while rockets are firing
3 Months Ago
Fix 'fixcars' command loading one stack of 12 rockets, allowing for MLRS overloading.
3 Months Ago
Merge incendiary rocket fix -> Main
3 Months Ago
Merge DMb -> Main. MLRS is feature complete, all known bugs fixed at this point.
3 Months Ago
Merge DMb -> Main
3 Months Ago
Merge DMb -> Main
3 Months Ago
Merge DMb -> Main. Fixed MLRS not interacting.
3 Months Ago
Merge DMb -> Main
3 Months Ago
Merge DMb->Main.
3 Months Ago
Merge Save218 -> Main
3 Months Ago
Manifest full rebuild
3 Months Ago
Removed the temporary camper car that was used for testing last month (3module_camper_temp).
4 Months Ago
Fixed ore node sparkles occasionally appearing in the air away from the node
4 Months Ago
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