branchrust_reboot/maincancel

36,717 Commits over 4,413 Days - 0.35cph!

1 Hour Ago
merge from console_quickjoin_fix
3 Hours Ago
Merge from workbench_upgrades
3 Hours Ago
Merge from workbench_upgrades
Today
merge from electricfurnace_emission_fix
Today
Fixed missing script warning spam when starting a server, caused by the new automated tests classes
Today
Assign name and description keys to the base barrel and shelves items
Today
Moved mortar slightly ealier in tech tree, ammo research costs lowered
Today
added anti vechicle dmg to mortars basic and fragment, basic stronger
Today
mortar deployment improvements Improved colliders more accurate, can not longer be shot through, better pickup
Today
prevent mortar deployment under water
Today
Effiency upgrade no works works on explosives, satchels. ammo explosive, catapult explosives
Today
merge from cubemap_ui_optims
Today
merge from binoculars_on_weaponracks
Today
merge from mortar_prototype
Yesterday
Left align country text in the server browser
Yesterday
vending_fixes_2 -> main
3 Days Ago
Merge from terrain_lowering_nms_large_cave
3 Days Ago
merge from main/workbench_upgrades
3 Days Ago
Fix blueberry plant because my local git repo decided the file wasn't changed when it was so it was working for me and broken for everyone else
3 Days Ago
merge from automated_testing
3 Days Ago
Phrase contexts
3 Days Ago
Phrases update
3 Days Ago
merge from deepsea_loot_balance
3 Days Ago
Merge from weapon_refresh_salvaged_cleaver
3 Days Ago
merge from deepsea_loot_balance
3 Days Ago
merge from computer_station_IO
3 Days Ago
Merge from 3p_spectator_improvements
3 Days Ago
fix workshop emission intensity getting/setting
3 Days Ago
Merge from workbench_upgrades
3 Days Ago
binocuar_fixes_2 -> main
3 Days Ago
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3 Days Ago
server_browser_update_2 -> main
3 Days Ago
merge from horse_rpc_fix
3 Days Ago
merge from f1tools_demo_fix
3 Days Ago
reset electric furnace emissive texture and 3.1 value to original
3 Days Ago
merge from store_nre_fix2
3 Days Ago
merge rust_relay_server -> main
3 Days Ago
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3 Days Ago
Merge from terrain_renderer
Rin
3 Days Ago
merge from mortar_prototype
4 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
4 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
4 Days Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
4 Days Ago
merge from fix_assetscene_deepsea -> main
4 Days Ago
Potential fix for zombie NRE on _agent == null in tests
4 Days Ago
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4 Days Ago
Fix zombies breaking automated tests
4 Days Ago
testlist
4 Days Ago
Cherry pick tutorial bear and unused shark fix from ai_recast_integration
4 Days Ago
Merge from workbench_upgrades (Recycle balance pass, description updates)