branchrust_reboot/maincancel

36,239 Commits over 4,383 Days - 0.34cph!

9 Days Ago
merge from bc_null_chain_fix
9 Days Ago
merge from waterwheel_deployable
9 Days Ago
merge from waterwheel_deployable
9 Days Ago
merge from new_console-ui
9 Days Ago
merge from new_console-ui
9 Days Ago
Don't hide the asset path paste input when the options are closed.
9 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
9 Days Ago
top tier hatch HP reapply
9 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
9 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
9 Days Ago
merge from new_console-ui
9 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
9 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
9 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
9 Days Ago
merge from new_console-ui
10 Days Ago
merge from bootstrap_assetscene_step
11 Days Ago
Fixed more store texts regression from 146395
11 Days Ago
Fixed variant count text width regression in store pages
11 Days Ago
merge from new_console-ui
12 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
Fix missing HasFlag swaps
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from render_pipeline_testing
12 Days Ago
merge from hasflag_replacement
12 Days Ago
merge from new_console-ui
12 Days Ago
rust_relay_server -> main
12 Days Ago
merge from render_pipeline_testing
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
Merge: from dynamic_object_work_queue_shrinking - Optim: ObjectWorkQueues now shrink to larger capacities overtime Tests: procgen map, ensured outpost turrets still tracked and fired at me
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from new_console-ui
12 Days Ago
Merge from chainsaw_hotspot_gathering
12 Days Ago
merge from useplayerupdatejobs 3
12 Days Ago
merge from new_console-ui
12 Days Ago
Comment out some old left over editor ddraw
12 Days Ago
Merge: from fix_invoke_flood - Optim: prevent repeating invokes flooding work after stalls Tests: observed animals moving normally
12 Days Ago
merge rust_relay_server -> main
12 Days Ago
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12 Days Ago
merge from new_console-ui
13 Days Ago
Merge from improved_network_groups
13 Days Ago
new_console-ui -> main
13 Days Ago
new_console-ui -> main
13 Days Ago
new_console-ui -> main
13 Days Ago
Merge from demo_shot_track_dubbing
13 Days Ago
merge from new_console-ui
13 Days Ago
Phrases
13 Days Ago
merge from render_pipeline_testing
13 Days Ago
new_console-ui -> main