branchrust_reboot/maincancel

36,267 Commits over 4,383 Days - 0.34cph!

11 Days Ago
Merge from item_mod_radial_rename
11 Days Ago
merge from waterwheel_deployable
11 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
11 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
11 Days Ago
Fix buoyancy batching leak warnings in the editor
11 Days Ago
merge from useplayerupdatejobs3
11 Days Ago
Fix for ocean topology missing around certain rivers
11 Days Ago
Codegen and made UI_Console_CommandList partial
11 Days Ago
ElectricWaterWheel compile fix
11 Days Ago
set rustige egg gems to be opaque
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
merge from new_console-ui
12 Days Ago
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12 Days Ago
Merge from child_dynamic_lods
12 Days Ago
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12 Days Ago
merge from render_pipeline_testing
12 Days Ago
Bunny ears and onesie show in conveyor filters
12 Days Ago
fix scale not working on prefab deploy guides
12 Days Ago
merge from world_serialization_high_compression
12 Days Ago
merge from Armored_ladder_hatch
12 Days Ago
merge rust_relay_server -> main
12 Days Ago
Merge from improved_network_groups
12 Days Ago
merge from new_console-ui
12 Days Ago
Merge from worldpositiongenerator_optimise_2
12 Days Ago
merge from new_console-ui
12 Days Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
12 Days Ago
merge from wakeaiz_tickrate_optim
12 Days Ago
merge from bc_null_chain_fix
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
merge from waterwheel_deployable
12 Days Ago
merge from new_console-ui
12 Days Ago
merge from new_console-ui
12 Days Ago
Don't hide the asset path paste input when the options are closed.
12 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
12 Days Ago
top tier hatch HP reapply
12 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
12 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
12 Days Ago
merge from new_console-ui
13 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
13 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
13 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
13 Days Ago
merge from new_console-ui
13 Days Ago
merge from bootstrap_assetscene_step
14 Days Ago
Fixed more store texts regression from 146395
14 Days Ago
Fixed variant count text width regression in store pages
14 Days Ago
merge from new_console-ui
15 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
15 Days Ago
merge from new_console-ui
15 Days Ago
merge from waterwheel_deployable