branchrust_reboot/maincancel

36,280 Commits over 4,383 Days - 0.34cph!

13 Days Ago
merge from new_console-ui
13 Days Ago
merge from new_console-ui
13 Days Ago
Merge from terrain_renderer
13 Days Ago
merge from skinviewer_easter
14 Days Ago
Merge from projectile_visibility_fix
14 Days Ago
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14 Days Ago
merge from overfishing
14 Days Ago
merge from qol_bug_report_config -> main
14 Days Ago
merge from fix_network_profiling_broadcast -> main
14 Days Ago
Merge from monument_notification_sounds
14 Days Ago
merge from deep_sea_sleeping_bag -> main
14 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
14 Days Ago
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14 Days Ago
Merge from item_mod_radial_rename
14 Days Ago
merge from waterwheel_deployable
14 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
14 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
14 Days Ago
Fix buoyancy batching leak warnings in the editor
14 Days Ago
merge from useplayerupdatejobs3
14 Days Ago
Fix for ocean topology missing around certain rivers
14 Days Ago
Codegen and made UI_Console_CommandList partial
14 Days Ago
ElectricWaterWheel compile fix
14 Days Ago
set rustige egg gems to be opaque
14 Days Ago
merge from new_console-ui
14 Days Ago
merge from waterwheel_deployable
14 Days Ago
merge from new_console-ui
14 Days Ago
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15 Days Ago
Merge from child_dynamic_lods
15 Days Ago
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15 Days Ago
merge from render_pipeline_testing
15 Days Ago
Bunny ears and onesie show in conveyor filters
15 Days Ago
fix scale not working on prefab deploy guides
15 Days Ago
merge from world_serialization_high_compression
15 Days Ago
merge from Armored_ladder_hatch
15 Days Ago
merge rust_relay_server -> main
15 Days Ago
Merge from improved_network_groups
15 Days Ago
merge from new_console-ui
15 Days Ago
Merge from worldpositiongenerator_optimise_2
15 Days Ago
merge from new_console-ui
15 Days Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
15 Days Ago
merge from wakeaiz_tickrate_optim
15 Days Ago
merge from bc_null_chain_fix
15 Days Ago
merge from waterwheel_deployable
15 Days Ago
merge from waterwheel_deployable
15 Days Ago
merge from new_console-ui
15 Days Ago
merge from new_console-ui
15 Days Ago
Don't hide the asset path paste input when the options are closed.
15 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
15 Days Ago
top tier hatch HP reapply
15 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.