branchrust_reboot/maincancel

36,207 Commits over 4,352 Days - 0.35cph!

3 Days Ago
merge from new_console-ui
3 Days Ago
merge from waterwheel_deployable
3 Days Ago
merge from new_console-ui
4 Days Ago
▍█▋▉▆▇ ▋▌▅▋ ▄▊▄█▄▉▅▅▍█▌▄▇▌▊▇▆█▆▄▋▉▊▆▍▍
4 Days Ago
Merge from child_dynamic_lods
4 Days Ago
▅▉▌▌▊█ ▄▇▄█ ▉▇▇▊▅▍▄▊▉▌▉▍█▌▄▇▊▍▉▇█▄
4 Days Ago
merge from render_pipeline_testing
4 Days Ago
Bunny ears and onesie show in conveyor filters
4 Days Ago
fix scale not working on prefab deploy guides
4 Days Ago
merge from world_serialization_high_compression
4 Days Ago
merge from Armored_ladder_hatch
4 Days Ago
merge rust_relay_server -> main
4 Days Ago
Merge from improved_network_groups
4 Days Ago
merge from new_console-ui
4 Days Ago
Merge from worldpositiongenerator_optimise_2
4 Days Ago
merge from new_console-ui
4 Days Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
4 Days Ago
merge from wakeaiz_tickrate_optim
4 Days Ago
merge from bc_null_chain_fix
4 Days Ago
merge from waterwheel_deployable
4 Days Ago
merge from waterwheel_deployable
4 Days Ago
merge from new_console-ui
4 Days Ago
merge from new_console-ui
4 Days Ago
Don't hide the asset path paste input when the options are closed.
4 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
4 Days Ago
top tier hatch HP reapply
4 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
4 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
4 Days Ago
merge from new_console-ui
4 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
4 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
5 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
5 Days Ago
merge from new_console-ui
5 Days Ago
merge from bootstrap_assetscene_step
6 Days Ago
Fixed more store texts regression from 146395
6 Days Ago
Fixed variant count text width regression in store pages
6 Days Ago
merge from new_console-ui
7 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
7 Days Ago
merge from new_console-ui
7 Days Ago
merge from waterwheel_deployable
7 Days Ago
Fix missing HasFlag swaps
7 Days Ago
merge from new_console-ui
7 Days Ago
merge from render_pipeline_testing
7 Days Ago
merge from hasflag_replacement
7 Days Ago
merge from new_console-ui
7 Days Ago
rust_relay_server -> main
7 Days Ago
merge from render_pipeline_testing
7 Days Ago
merge from waterwheel_deployable
7 Days Ago
Merge: from dynamic_object_work_queue_shrinking - Optim: ObjectWorkQueues now shrink to larger capacities overtime Tests: procgen map, ensured outpost turrets still tracked and fired at me
7 Days Ago
merge from new_console-ui