33,919 Commits over 4,171 Days - 0.34cph!
merge from effects_pooling_warmup
merge from sprinkler_drain_fix
merge from cabooselights_fix
merge from reduce_server_tags/compact
merge from fluid_push_perf_improvement
merge from electricity_powerfixes/2/counter
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merge from chicken_costume_block_prompt_fix
Improved military flamethrower jet line coherence, and collision/bounce behaviour
merge from io_entity_snapping/fixes/2
merge from electricity_power_fixes/2
merge from electricity_power_fixes/2
merge from tc_reskin_storageadaptor_fix
subtracting tc_reskin_storageadaptor_fix - compile
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merge from tc_reskin_storageadaptor_fix
merge from binoculars_nre_2
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merge from motionblur-wind-fix
merge from moonpool-reflection-fix
merge from wr_minigun_reload_fix
merge from PingEstimatorRewrite
merge from HarborAudioFixFuture
merge from wavesofchange_monuments_fixes
merge from tc_reskin_nre_fix
merge from CargoShipDoorFix
Added null check on CH47 scientist spawns, with error thrown if it fails. Plus minor edit where we were doing a redundant transform.transform
Commented out region ping spam in editor
Merge HarborAudioFix -> Main
Reapply
95523 with compile fix
subtracting
95523 - compile issue
merge from waves_of_change_hotfix1 - Fridays hotfix round
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merge from harbor_outofbounds_fix
ServerListManager.EnqueuePings NRE fix
Fixed cargo ship getting stuck while docked if all of it's loot rounds had already spawned by the time it docks (in this case, no further loot will spawn)
merge from Military Flamethrower_2024
merge from Military Flamethrower_2024
merge from Military Flamethrower_2024