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36,436 Commits over 4,383 Days - 0.35cph!

11 Years Ago
Quarry LOD Atlasing (on L2 & L3)
11 Years Ago
Moved second cupboard collider to the prevent building layer, as is tradition
11 Years Ago
Various building exploit fixes
11 Years Ago
Refresh batched collider after building block rotation
11 Years Ago
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11 Years Ago
snow impact effects no longer look like tiny geysers in shadow.
11 Years Ago
Bug reporter updates
11 Years Ago
blunt/stab/slash impact decals
11 Years Ago
Survey charge sounds, first pass
11 Years Ago
Bullet ricochet sounds, first pass
11 Years Ago
Construction and upgrade sounds, first pass
11 Years Ago
Small stash dig sounds
11 Years Ago
Salvage ice pick deploy sound polish
11 Years Ago
Super distant gunshot polish/consistency pass
11 Years Ago
Rock weapon strike sounds less like a land slide
11 Years Ago
Large wood gate sounds
11 Years Ago
Melee cloth impact sounds
11 Years Ago
Melee grass impacts
11 Years Ago
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11 Years Ago
Oiljack LOD Atlasing (on L3)
11 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
11 Years Ago
Pumpjack and quarry batching
11 Years Ago
Bug reporter, report errors
11 Years Ago
Stairs gib models, prefab setup
11 Years Ago
Slight changes to the Oiljack L3
11 Years Ago
Fixed in-editor resource gathering
11 Years Ago
Changed BaseMelee distance check to entity API
11 Years Ago
Shadow casdade/distance options Reorganised options screen (still shit)
11 Years Ago
Fixed perf issue in WaterEx.Update; added River tag Added more profiler sample tags
11 Years Ago
All footprint decals apart from the Boar
11 Years Ago
Fixed slow loading
11 Years Ago
Don't fall back to concrete decals if no decals can be found Don't try to spawn effects if empty string / null is passed as the effect name
11 Years Ago
Don't fall back to concrete particles if no particles can be found
11 Years Ago
deleted wronf decal
11 Years Ago
Fixed PlayerInventory.GetAmount NRE
11 Years Ago
Native update; more safeness for devreq
11 Years Ago
Foundation socket tweak
11 Years Ago
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11 Years Ago
RustNative update
11 Years Ago
Diagnostics when building game manifest
11 Years Ago
Phrases
11 Years Ago
Loot tables
11 Years Ago
Fixed obsolete warnings
11 Years Ago
Fixed invisible weapon attachments Fixed invisible dropped items/arrows/spears Fixed clothing skins sometimes not applying
11 Years Ago
Tweaked dev tools, removed some old unused crap
11 Years Ago
Shorts, tanktop, and collared shirt stuff
11 Years Ago
Quarry & Pumpjack dynamic collisions
11 Years Ago
Twig stair collision smoothing
11 Years Ago
System info formatting
11 Years Ago
Pie menu fix