34,497 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Subtracting 
19330 (alexrehberg)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Phys effect sound ref fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                dropbox/mailbox fbx, prefab, textures and materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                bone fragments - fbx/prefab/materials/textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed culling ignoring terrain occluder holes; e.g. caves, etc..
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed all non-terrain occluders to use the same material
 
                
                
                
                
                
             
         
        
            
            
            
                
                ListHashSet has Clear and AddRange methods
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed skins not working on chair, fridge, bear rug, rug, hide shirt
Added generate manifest warnings when item not found on skinnable
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for guest code not saving
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked latest foliage shader changes from dungeon_art_4
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍█▊▌▋ ▊█▇▉▉ ▍▆█▌ ▉▅▍▍ ▄▉▋█▊▆▊
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed culling lag when players turn visible
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                flipped the rock upside down in 3rd person (so it matches the 1st person orientation)
tweaked rock anims (3rd person)
added rock sounds to the 3rd person animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for LR300
updated worldmodel LR300 with new animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for Semi-Auto Rifle
 
                
                
                
                
                
             
         
        
            
            
            
                
                semi_auto pistol 3rd person tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▅▆▇▍▄ ▋▌▆▊ ▅▍▇▊▄ ▇▆▆ ▄▄▅ ▌▊▄▆-▍▄▅▅ ▇▉▌▊▉█
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for mp5
updated worldmodel mp5 with new animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked positioning of mp5 worldmodel entity to sit better in player's hand
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for m249 
updated worldmodel m249 with new animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for python + thompson
updated worldmodel  python + thompson with new animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                some tweaks to the 3rd person walk animations
some tweaks to a bunch of 3rd person deploy / reload anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen )
fixed pump shotgun so it actually uses the awesome fire sound that AlexR made
fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed fbx unity warnings for world python & m249 models
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed culling related NRE in spectate mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added bone fragments worldmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reapply phys sound updates
Vending machine sound tweaks
Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
 
                
                
                
                
                
             
         
        
            
            
            
                
                wolf skull fbx/prefab/textures/materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merging multithreaded batching
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed colliders not batching on server load
Fixed clientside exception
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added wolfskull worldmodel
reduced tri count of LOD1
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                holstered item display has new priority based on hostility
 
                
                
                
                
                
             
         
        
            
            
            
                
                balanced mining crate loot
autoturret scans slowly instead of instantly flipping to new idle areas
autoturret turn noise lowered
peacekeeper mode laser is green
pump shotgun cost reduced significantly
scaled spears down
beancan holster info
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix a few items missing ui sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bunker rooms asset culling
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaked ores / ores_snow densities to represent the changed biome distributions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed floating road segment from airfield