reporust_rebootcancel

106,714 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
7 Years Ago
office building interior a floors greybox
7 Years Ago
Rocket factory progress
7 Years Ago
Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications) Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
7 Years Ago
river area improvements
7 Years Ago
Bundle test
7 Years Ago
Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
7 Years Ago
dropbox version 2: model/material/textures/lods/gibs
7 Years Ago
river wip
7 Years Ago
river improvements wip
7 Years Ago
pre riverbank tests
7 Years Ago
cave stuff
7 Years Ago
wip
7 Years Ago
northern cave area surroundings
7 Years Ago
topo fixes
7 Years Ago
More POIs
7 Years Ago
Rocket factory progress
7 Years Ago
Light intensity correction on water, vertex lighting (approx) and a couple of third-party shaders
7 Years Ago
Merge from main
7 Years Ago
Fixed ambient lighting to match brdf and lighting intensity corrections Deferred shading now supports legacy and core/new brdf simultaneously (transitional) Octahedron encoding normals by default on core path Tweaked water shaders to fit recent brdf changes Fixed command buffer manager sometimes not working properly in edit-mode scene view Fixed deferred extension sometimes not working properly in edit-mode scene view Switched deferred extension to command buffer manager instead of ad-hoc
7 Years Ago
launch_site level update
7 Years Ago
Rocket final models/LODs/COLs/Prefabs - including interior material variations
7 Years Ago
tier 2 missing files
7 Years Ago
Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
7 Years Ago
rocket decals, decal textures, backup
7 Years Ago
wip
7 Years Ago
fixes
7 Years Ago
bespoke cave stuff
7 Years Ago
merge from main
7 Years Ago
pre-merge
7 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
7 Years Ago
Fixed pink SMG magazine in first person
7 Years Ago
terrain backup
7 Years Ago
cave stuff
7 Years Ago
Bundle fuckery
7 Years Ago
Fixed some missing materials on old workshop skins
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Rocket factory building backup
7 Years Ago
removing cars temporary art from Habor_2, Military_tunnel_1
7 Years Ago
heavy plate helmet slightly higher protection than facemask
7 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
7 Years Ago
whoops
7 Years Ago
autoturret think fix (again) mailbox deployment tightened up
7 Years Ago
Rocket factory progress
7 Years Ago
Force workshop skin assets to textures.content
7 Years Ago
rocket progress wip
7 Years Ago
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7 Years Ago
...also BillboardRenderer