reporust_rebootcancel

106,706 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Added client entity pooling to animals, presumably fucking everything up in the process
7 Years Ago
Added client entity pooling to locker Added client entity pooling to search light Added client entity pooling to liquid container Added client entity pooling to recycler Added client entity pooling to repair bench Added client entity pooling to research table Added client entity pooling to resource extractor storage Added client entity pooling to auto turret Added client entity pooling to flame turret Added client entity pooling to stash container Added client entity pooling to wildlife trap FIxed a couple of serialization fuckups (public variables inside SERVER ifdefs)
7 Years Ago
Fixed camera clipping issues with vm crossbow anims
7 Years Ago
wip
7 Years Ago
wip
7 Years Ago
megacliff wip
7 Years Ago
dressing
7 Years Ago
backup
7 Years Ago
7 Years Ago
7 Years Ago
7 Years Ago
wip
7 Years Ago
helmet slit overlay when wearing heavy plate armor heavy plate armor jacket prevents ADS any one piece of heavy plate armor reduces movement speed to the same level protocol++
7 Years Ago
Fixed leak in light clone shadow causing flickering
7 Years Ago
...and sleepers
7 Years Ago
When checking other players in the grounded test, ignore players that aren't standing on solid ground or recently triggered anti hack
7 Years Ago
Removed light clone mask startup log
7 Years Ago
rocket crane lift model wip backup/progress
7 Years Ago
Can no longer place large furnace on top of sleeping bags (RUST-1666)
7 Years Ago
backup
7 Years Ago
vis.lerp is available to developers in standalone builds
7 Years Ago
Can pick up chain link gate (same as prison gate)
7 Years Ago
midday progress backup
7 Years Ago
Fuck off that delayed kill message bullshit on players
7 Years Ago
Added shadow cascade blending support for stable split projection
7 Years Ago
Older SF shader compile fixes
7 Years Ago
Merged other lost fixes to std shadow code
7 Years Ago
Fixed foliage shadows not animating
7 Years Ago
backup/progress rocket crane
7 Years Ago
fixed AK47 viewmodel clipping when ironsighting
7 Years Ago
Additional profiler samples for BasePlayer.FinalizeTick.Transform
7 Years Ago
Profiler sample stuff
7 Years Ago
Deleted "Debug/Load Profile File" since it's no longer working on 5.6 (use the save / load buttons at the top of the profiler window instead)
7 Years Ago
Water jug vm anims, animator, anim events, world model and temp sounds
7 Years Ago
Added shadow cascade transition blending
7 Years Ago
backup/progress rocket crane
7 Years Ago
Added movement curve interpolation to flyhack detection (same as for noclip detection)
7 Years Ago
Fixed players culling when looking over low wall (RUST-1670)
7 Years Ago
Added terrain atlas generator optional support for texture arrays (arrays broken atm); fixed warnings Tweaked terrain atlas textures max aniso
7 Years Ago
Progress backup
7 Years Ago
7 Years Ago
med syringe / survey charge / smoke gren / binoc / c4 / bow viewmodel tweaks
7 Years Ago
▉▆▊▆█ █▋▅▋_▇▄▉▇▋▅▅.▄▆▇▌▄▍▉▋▍ ▇▌▉▌█▌▇▉▉
7 Years Ago
7 Years Ago
revolver / pipe shotgun / bone club / bone knife viewmodel tweaks
7 Years Ago
bolt rifle / bandage / SMG / semi-auto rifle viewmodel tweaks
7 Years Ago
▊▇▇▅.▇▍▉▅▆▌▄▊▅ ▌▍▊▋▋▉█▉ ▍▆▅▇▍▇▍▍▊▇
7 Years Ago
rock / machete / eoka / crossbow viewmodel tweaks
7 Years Ago
satchel charge / salvage axe + icepick + hammer viewmodel tweaks
7 Years Ago
▅▆█▋▊ ▉▍▋▊▍▆▄▅█▄▉.▄▉▉▉▍▊▋▅▊ ▌▌▌▌▄█▆▇▋