108,682 Commits over 3,867 Days - 1.17cph!
fix for sleepers appearing standing up (until you approach them)
xp when crafting ingredients are used
halved xp when gathering
fixed incendiary rockets not being craftable
research table not craftable
using a repair bench adds the user as a partial owner
fishing traps give xp
lots of ownership sharing for various actions (cooking, smelting, etc )
protocol++
added code for 3rd person aiming/throwing of 1handed / 2handed weapons
tweaked throw animations
3rd person animations for the player aiming and throwing 1hand or 2hand weapons
merge from dungeon 3
includes airfield rework, garage doors, static doors set, and more..
New XP gain sound. Tweaks to other xp related sounds
office L stair model and collider
dungeons scene and prefab update
stone pickaxe rotation fix
missing files for no xp from harvesting
harvesting player bodies no longer gives xp
standard bows aren't considered hostile by helicopters anymore
rock entity attack speed reduced, animation made to match
Switched music file compression from Vorbis to ADPCM (test)
furnace is lvl 15
pants are lvl 13
Full screen black screen test
fishing traps ignore minnows as bait
Nice error when missing item in google sheet
Does not using vorbis prevent the import crash?
throwing objects no longer blocks sprint
added inaccuracy when throwing while sprinting
Merging 3000 meta files from main
updated craft times to be sensible for all items
format ownership to display one decimal point if needed
Basic Google Sheets importing
CraftTime, CraftAmount, Stackable, UnlockLevel, UnlockPrice set via Google Sheet
ladder volumes, lod vertex alpha transition fixes
airfield work backup
Test to improve spear throwing responsiveness
Watch towers and Ruins LODs/COLs
airfield work backup
Removd google csv importexport
Note takes one paper to craft, 10 seconds
Paper takes 10 seconds to craft
potential fix for 121% ownership
tweaked some weapon hold player animations
adjusted positioning of ak47 world model so it sits in the player hand better
new item costs
persistent++
looting a corpse removes victims ownership and replaces it with looters
level up and item unlock notice sounds
Re-adding these one by one until we see which specific script is breaking things. MusicClip first!