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106,454 Commits over 3,836 Days - 1.16cph!

9 Years Ago
laserbeam tweaks
9 Years Ago
Beam shader + script fix
9 Years Ago
first person laser prefers aiming accuracy over viewmodel accuracy updated beam shader for laser
9 Years Ago
Fixed
9 Years Ago
EAC updates
9 Years Ago
merge from main
9 Years Ago
New Building frames prefabs setup WIP Animations and additional files
9 Years Ago
Yield a frame from time to time during stability warmup (temp fix for Multiplay killing our process on startup)
9 Years Ago
Fixed NETRCV_ReadBytes returned false on suicide
9 Years Ago
Branch
9 Years Ago
reference coroutines by IEnumerator because stopping them with the Coroutine class throws errors (300 errors an hour)
9 Years Ago
13066 rollback
9 Years Ago
Fixed keys.cfg overriding new keys added in keys_default.cfg
9 Years Ago
Fixed ent command NRE
9 Years Ago
Entity stability values are now saved and loaded Stability warmup is much faster (and almost free if values have been saved) Stability refresh is faster (terminates after less iterations) All stability parameters can now be adjusted by admins Stability distance from ground is displayed in the editor
9 Years Ago
Sign exploit fixes
9 Years Ago
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9 Years Ago
Compile fix
9 Years Ago
Supposed to be commited.
9 Years Ago
Updated launcher
9 Years Ago
9 Years Ago
Touching some meta files
9 Years Ago
Semi auto rifle sounds
9 Years Ago
merge from main/soundpolish
9 Years Ago
More tweaks & polish
9 Years Ago
Merge fixes
9 Years Ago
merge from main
9 Years Ago
Material specific melee weapon impacts New plant pick sounds Lots small sound tweaks/polish Mix tweaks
9 Years Ago
fixed all weapon ikhold positions so they work with bonescaling.
9 Years Ago
Boob bones, female cleanup.
9 Years Ago
Added "Particles/Beam"; similar to "Particle\Additive HDR" except with: shadow texture + planar fade + distance fade
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
polished laser sight, is accurate to crosshair, beam enabled polished flashlight added flashlight beam in third person lasersight provides recoil reduction all weapons have an appropriate deploy delay removed underbarrel attachment slot from crossbow (no more laser/flashlight on it, its too f0cked)
9 Years Ago
EAC update
9 Years Ago
RustNative update
9 Years Ago
Unnammed becomes Unnamed
9 Years Ago
Simpler/nicer/actually working for for the view stretch thing
9 Years Ago
Updated GameConfig URL
9 Years Ago
Fixed possibilities of ghost items if giving to full inventories
9 Years Ago
Change FOV when screen aspect is high to avoid being able to side-eye through walls
9 Years Ago
Roofs can no longer be placed downwards Reduced roof max placement distance
9 Years Ago
Refresh batched building mesh when rotating building parts
9 Years Ago
added light toggle to keybinds
9 Years Ago
Fixed some speeling mistakes
9 Years Ago
GamePhysics now uses the new allocation-free physics API
9 Years Ago
More cleanup
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
bundle fixes brighter flashlight, narrower cone