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121,610 Commits over 4,048 Days - 1.25cph!

9 Years Ago
Fixed water overbrightness due to background fog
9 Years Ago
Fixed underwater rendering
9 Years Ago
Official server list query speedup
9 Years Ago
Scene2Prefab caves
9 Years Ago
added gibs to the vending machine
9 Years Ago
layout updates on some cave rooms
9 Years Ago
closing holes sparkles
9 Years Ago
ding dong back to normal
9 Years Ago
Modifications to a timber mine tunnel block
9 Years Ago
Need to be able to test the caves for now underwater
9 Years Ago
changes to vending machine
9 Years Ago
Fix for RUST-1332 (2)
9 Years Ago
Fix for RUST-1332 (1)
9 Years Ago
Compile fix
9 Years Ago
Added padding to environment volumes to fix tiny gaps when placed by hand
9 Years Ago
Merged lighthouse fixes from dungeon_art_3
9 Years Ago
Stricter flyhack detection (RUST-1320)
9 Years Ago
Fixed players appearing with wrong name tag (RUST-1331)
9 Years Ago
Added collider_capacity and renderer_capacity convars (limit the vertex count of collider and renderer batches)
9 Years Ago
manifest manifest compile fix
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++ merge into main
9 Years Ago
merge from main
9 Years Ago
Autoturret can now only hold 556 ammo instead of any item Erased all traces of the old garbage bone armor phrases/loot/manifest protocol++
9 Years Ago
Merge from save135
9 Years Ago
Merge from main
9 Years Ago
double xp, giddy up
9 Years Ago
Added Recycler Added Recycler as public works to most monuments added rope added ducttape added gears added tech parts added tarp added bleach
9 Years Ago
Fixed river overlap-related reflection issues (RUST-1330) Tweaked shore alpha fade water material params; touched relevant water shaders
9 Years Ago
Added new industrial props
9 Years Ago
Fixed lighthouse LOD gaps
9 Years Ago
Activated water vis trigger in edit mode only, for testing purposes Fixed tick collision issue properly
9 Years Ago
Cherry picking 16738
9 Years Ago
Deleted xp dll
9 Years Ago
Adding cave_medium_hard layout and files Updated all caves scenes
9 Years Ago
Fixed rubberbanding at the outer edges of certain terrain triggers (RUST-1321)
9 Years Ago
Disabled water vis trigger for update/wipe; not server ready yet
9 Years Ago
Fixed that certain inland geographical features only existed on larger maps
9 Years Ago
Network++ Save++
9 Years Ago
Added terrain check system (similar to terrain anchors but without adjusting the position to fit) Added terrain checks to lighthouse
9 Years Ago
adding cave_medium_medium layout and files adjustments to cave_well_c room jump
9 Years Ago
flame turret with textures, materials, gibs, col, prefab etc
9 Years Ago
Fixed water-related DX9 half screen darkening issues across all gpu models (RUST-1322) Fixed DX9 broken motion blur on AMD R9 (possibly others) Fixed DX9 broken water reflections on AMD R9 (possibly others)
9 Years Ago
Stripped Xp system (properly)
9 Years Ago
Fixed devs/admins not being devs/admins
9 Years Ago
Fixed server compilation
9 Years Ago
P2P fixes
9 Years Ago
cherrypicking 16725
9 Years Ago
cave_medium_easy terrain trigger fix at exit2 added more headspace for a jump in canyon room
9 Years Ago
Fixed water vis trigger handling non player objects + potential timestamp collision
9 Years Ago
cherry picking from 16720