userDamian Lazarskicancel
reporust_rebootcancel

2,189 Commits over 3,348 Days - 0.03cph!

48 Days Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
2 Months Ago
Improvised walkways more meshes
2 Months Ago
Improvised walkways progress
2 Months Ago
Improvised walkways progress
2 Months Ago
Improvised walkways progress
3 Months Ago
Security tower material fixes
3 Months Ago
Cleanup
3 Months Ago
Improvised walkway clean up
3 Months Ago
Walkway progress
3 Months Ago
floating city scene update
3 Months Ago
Walkway progress / scaffolding stairs
3 Months Ago
Merge from medical bay props
3 Months Ago
Improvised walkway progress
3 Months Ago
improvised walkway progress prefabed food market barge area
3 Months Ago
improvised walkways progress
4 Months Ago
merge from main
4 Months Ago
Floating cities greybox cleanup
4 Months Ago
merge from main
4 Months Ago
Floating cities greybox progress
4 Months Ago
Floating cities progress / visual test for the security tower area
4 Months Ago
Floating cities progress / security tower b
4 Months Ago
merge from main
4 Months Ago
Floating cities greybox progress Security tower greybox
4 Months Ago
Merge from naval update
4 Months Ago
Hura crepitans sapling billboard fix
4 Months Ago
Walkway / greybox progress
4 Months Ago
floating cities walkway and greybox progress
5 Months Ago
Floating city greybox progress
5 Months Ago
Floating city greybox update
5 Months Ago
Hemp material tweaks
5 Months Ago
Wild hemp variant that should be more visible in the jungle
5 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
5 Months Ago
Added small rock formations to jungle biome to allow for more ore nodes
5 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
5 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
5 Months Ago
Fixed incorrect layers on schizolobium_a
5 Months Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
5 Months Ago
floating walkways prefab update
5 Months Ago
Floating cities greybox progress
5 Months Ago
Kapok b and c shadowproxies and setup
5 Months Ago
Fixed floating rock_formation_g on some seeds
5 Months Ago
Hura crepitans saplings / meshes, prefabs and spawn setup
5 Months Ago
More detailed colliders for small rock formations
5 Months Ago
Jungle ruins d/e scene2prefab to fix an issue where items dropped below bromeliad bushes could become unpickable
6 Months Ago
Fixed the sound trigger of bromeliad_dry_a being set to the wrong layer and preventing item pickup
6 Months Ago
Kapok AO shadow proxy
6 Months Ago
Hura crepitans billboard tweaks to make pop-in less obvious
6 Months Ago
Ground foliage geometry optimization
6 Months Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
6 Months Ago
Changed distance mode on kapok trees to XYZ / they weren't switching LODs properly when flying overhead