userDamian Lazarskicancel
reporust_rebootcancel

2,236 Commits over 3,379 Days - 0.03cph!

4 Months Ago
Improvised walkways progress
4 Months Ago
Improvised walkways progress
4 Months Ago
Security tower material fixes
4 Months Ago
Cleanup
4 Months Ago
Improvised walkway clean up
4 Months Ago
Walkway progress
4 Months Ago
floating city scene update
4 Months Ago
Walkway progress / scaffolding stairs
4 Months Ago
Merge from medical bay props
4 Months Ago
Improvised walkway progress
5 Months Ago
improvised walkway progress prefabed food market barge area
5 Months Ago
improvised walkways progress
5 Months Ago
merge from main
5 Months Ago
Floating cities greybox cleanup
5 Months Ago
merge from main
5 Months Ago
Floating cities greybox progress
6 Months Ago
Floating cities progress / visual test for the security tower area
6 Months Ago
Floating cities progress / security tower b
6 Months Ago
merge from main
6 Months Ago
Floating cities greybox progress Security tower greybox
6 Months Ago
Merge from naval update
6 Months Ago
Hura crepitans sapling billboard fix
6 Months Ago
Walkway / greybox progress
6 Months Ago
floating cities walkway and greybox progress
6 Months Ago
Floating city greybox progress
6 Months Ago
Floating city greybox update
6 Months Ago
Hemp material tweaks
6 Months Ago
Wild hemp variant that should be more visible in the jungle
6 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
6 Months Ago
Added small rock formations to jungle biome to allow for more ore nodes
6 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
6 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
6 Months Ago
Fixed incorrect layers on schizolobium_a
6 Months Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
6 Months Ago
floating walkways prefab update
7 Months Ago
Floating cities greybox progress
7 Months Ago
Kapok b and c shadowproxies and setup
7 Months Ago
Fixed floating rock_formation_g on some seeds
7 Months Ago
Hura crepitans saplings / meshes, prefabs and spawn setup
7 Months Ago
More detailed colliders for small rock formations
7 Months Ago
Jungle ruins d/e scene2prefab to fix an issue where items dropped below bromeliad bushes could become unpickable
7 Months Ago
Fixed the sound trigger of bromeliad_dry_a being set to the wrong layer and preventing item pickup
7 Months Ago
Kapok AO shadow proxy
7 Months Ago
Hura crepitans billboard tweaks to make pop-in less obvious
7 Months Ago
Ground foliage geometry optimization
7 Months Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
7 Months Ago
Changed distance mode on kapok trees to XYZ / they weren't switching LODs properly when flying overhead
7 Months Ago
Lowered cull distance for all vine tree branches even further. Disabled shadow casting on the branches as they are always in the shadow of the parent tree
7 Months Ago
Disabled shadowcasting on all jungle bushes and saplings except for LOD0
7 Months Ago
More agressive LOD settings on all jungle bushes