2,189 Commits over 3,348 Days - 0.03cph!
Lowered cull distance for all vine tree branches even further. Disabled shadow casting on the branches as they are always in the shadow of the parent tree
Disabled shadowcasting on all jungle bushes and saplings except for LOD0
More agressive LOD settings on all jungle bushes
Unified wood log culling distances / some were being drawn way too far
More agressive LOD setting on hura crepitans / LOD changes to prevent pop-in / darkened billboards to reduce pop-in
More agressive LODding on trumpet trees / slight mesh changes to reduce pop-in / 20-50 percent triangle reduction at LOD0 with minimal quality loss
Reducd sapling density by 33 percent
Enabled GPU instancing on all jungle foliage for big reductions in batch count
Set ground foliage to use LOD1 as base LOD
Fixed colliders in trumpet_tree_saplling b and c
Kapok and mauritia billboard dithering fix attempt
Finished hura crepitans bark / added moss to blend it better with the rest of the jungle
Hura billboard tweaks and fixes
Added a set of medium sized hura crepitans trees / prefabs, meshes, colliders, textures, materials
Capsule vine test setup for Ian
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
Improved kapok billboard textures / added gradients to mimic shadows
Improved kapok_a and kapok_a_stump colliders
Fixed broken scaling on the stump collider
Additional kapok tree variants / prefabs / colliders
Tweaked Kapok_a colllider
Fixed transparency issues on the vine viewmodel
Colliders for the kapok tree and the stump
Tweaked LOD setup on the Kapok trree to reduce pop in
Optimize the kapok tree further
Color corrected leaf atlas
Optimized kapok branch / added vines on the sides that can be used as ladders
More branch variants
Reexported the vine view model to get rid of unneeded geometry
Kapok tree stump polish / improved ao on kapok trees
Kapok tree / fixed vertex color
Updated swinging vine view model with more geometry
Added leaf flutter to the vine
Jungle ground plants building displacement
Kapok billboard polish / wind setup
Merge from foliage_wind_phase
Kapok tree polish / billboards / folder cleanup
Updated kapok mesh and prefab
Added swinging vine texture
Created a viewmodel vine mesh
Jungle ground foliage / tweaked all spawn settings / optimized densities / added rest areas / optimized geometry
Tweaked materials and colors
Tweaked ground color
trumpet tree material tweaks
Terrain4 tweaks / jungle ground color overlays
Fixed glowing billboards on trumpet trees
Tweaked LOD distances on bromeliads
Adjusted jungle densities
Jungle ground plants progress / ferns and optimization
deleted bromeliad_d_billboard_spec
Seed variants for sunflower, rose and orchid
Bomeliads / cleaned up all textures
Trumpet tree / manual SSS tweaks / added AO
Color corrected all trumpet trees
Reexported trumpet trees with AO (AO got deleted by mistake)