userDamian Lazarskicancel
reporust_rebootcancel

2,271 Commits over 3,499 Days - 0.03cph!

5 Months Ago
Added prevent movement colliders to all walkway floor meshes to smoothen out moving around
5 Months Ago
Roof net mesh and prefab setup
5 Months Ago
Hanging tarp 350_a LOD/COL/Prefab
5 Months Ago
Improvised walkways LODs/COL/Prefab setup Enabled batching and R/W on all improvised walkway meshes
6 Months Ago
Improvised walkway LOD/COL/Prefab progress
6 Months Ago
String liights / added fill lights and tweaked string_light_300_a
6 Months Ago
Fixed bucket container_a prefab Added lights to one of the string lights as a test Casino mesh changes Nephorlepis static prefabs Flourescent_e light prefabs Added triple_light prefab with built in lights Sand_pile_a prefab and model Casino interior dressing progress
6 Months Ago
String lights
6 Months Ago
Proper model for improvised_walkway_roof_tarp_300x600_a
6 Months Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
6 Months Ago
Casino mesh progress Prefab update
6 Months Ago
Casino barge prrefab
6 Months Ago
Walkway LOD/COL progress
6 Months Ago
Floating city scene progress
6 Months Ago
Casino progress / improved elevator shaft / still basic but already functioning
6 Months Ago
LODs/COL/Prefab setup for all bridges Fixed collision issues in medical bay
6 Months Ago
Casino progress Medical barge fixes Fixed broken collider in corrugated_sheet_1x2_c prefab Created no-seaweed lobster trap prefab Slight progress on improvised walkways LODs
6 Months Ago
Casino progress / better curtains
6 Months Ago
Casino modelling progress Organized casino interior objects
6 Months Ago
Casino progress
6 Months Ago
Moved casino barge to make gaps between barges larger Modified casino layout / removed shipping containers Some modelling progresss on the casino mesh Moved supplies barge and connecting docks and fixed all bridge connections
6 Months Ago
Some additional unique walkway pieces to improve traversal Casino progress
6 Months Ago
Scene cleanup / medical barge prefab
6 Months Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
7 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
7 Months Ago
Enabled GPU instancing on a bunch of materials
7 Months Ago
Floating city scene cleanup Medical bay progress
7 Months Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
7 Months Ago
Lowered SSS further on blue tarps Medical bay dressing progress
7 Months Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
7 Months Ago
Floating city / casino progress and medical bay dressing progress
7 Months Ago
Static beach parasol prefabs
7 Months Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
7 Months Ago
Improvised walkways more meshes
7 Months Ago
Improvised walkways progress
7 Months Ago
Improvised walkways progress
7 Months Ago
Improvised walkways progress
8 Months Ago
Security tower material fixes
8 Months Ago
Cleanup
8 Months Ago
Improvised walkway clean up
8 Months Ago
Walkway progress
8 Months Ago
floating city scene update
8 Months Ago
Walkway progress / scaffolding stairs
8 Months Ago
Merge from medical bay props
8 Months Ago
Improvised walkway progress
8 Months Ago
improvised walkway progress prefabed food market barge area
8 Months Ago
improvised walkways progress
9 Months Ago
merge from main
9 Months Ago
Floating cities greybox cleanup
9 Months Ago
merge from main