branchrust_reboot/maincancel

32,307 Commits over 4,048 Days - 0.33cph!

3 Years Ago
merge from halloween2022
3 Years Ago
merge from halloween2022
3 Years Ago
merge from Halloween2022
3 Years Ago
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3 Years Ago
merge from halloween2022
3 Years Ago
Fix deployed boom boxes throwing errors during demo playback
3 Years Ago
Add global.hideinteracttextwhileads, makes the interaction text (eg. "Open Door") mostly transparent and moves it down the screen to keep it out of the way of the crosshair while in ADS
3 Years Ago
Remove editor only framerate cap debugging
3 Years Ago
Rework how we store the framerate cap to fix some issues with the menu cap
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from VFX. (Refreshes both Jacko lanterns, Tuna Can Lamps and Skull Fire Pit)
3 Years Ago
Add FPS.limitInMenu convar that limits the game to 60fps when in the menu and not connected to a server
3 Years Ago
Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
3 Years Ago
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3 Years Ago
volume & voice limiting tweaks for inventory UI sounds
3 Years Ago
Fixed furnace volumetrics appearing incorrectly in furnace icons Added HideDuringRenderer array to PropRenderer component
3 Years Ago
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3 Years Ago
Widened train engine parent triggers a little further
3 Years Ago
Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails
3 Years Ago
Added all train cars to BillBTestMap
3 Years Ago
merge from horse_lootpanel_fix
3 Years Ago
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3 Years Ago
merge from scrapheli_safezone_fix
3 Years Ago
merge from eos_eac_7
3 Years Ago
Merge from invoke_performance
3 Years Ago
Fixed EntCount and AuthCount not working on sleeping players
3 Years Ago
allow fireplace to be repaired
3 Years Ago
Allow using storage on locked vehicles without a key IF the player is already mounted
3 Years Ago
Allow looting storage on vehicle modules while the engine is on, if the player is mounted on the vehicle. Notably allows using the storage in the camper while driving (this was working for a while previously due to a bug, but is now working "officially").
3 Years Ago
Fixed extra cursed levitating cauldron (using incorrect layers)
3 Years Ago
fixed saddlebags (75115)
3 Years Ago
Fixed camper BBQ output slots sometimes show as locked
3 Years Ago
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3 Years Ago
Merge from FixB - resolves all outstanding known issues relating to layer changes.
3 Years Ago
Skin bundle update
3 Years Ago
merged from lumberjack_eyes_fix
3 Years Ago
Remove hidden inventory slots on workbench
3 Years Ago
full manifest rebuild - build times
3 Years Ago
merge from lumberjack_skins
3 Years Ago
Fix give notices showing 0 when crafting items
3 Years Ago
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Fix give notices showing 0 when spawning in items
3 Years Ago
cached texture fix on pickaxe and hatchet viewmodel
3 Years Ago
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3 Years Ago
textures (it missed them for some reason)
3 Years Ago
updated concrete pick/hatchet materials from metallic to specular updated both cinematic and game versions