branchrust_reboot/maincancel

32,307 Commits over 4,048 Days - 0.33cph!

3 Years Ago
lumberjack/concrete tool attack & impact sounds
3 Years Ago
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3 Years Ago
Nudged the campfire main light hue a few degrees towards yellow.
3 Years Ago
phases and codegen checks
3 Years Ago
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3 Years Ago
Adjust spray can description to remove mention of inserting attachments
3 Years Ago
Fix modded server combatlog NRE
3 Years Ago
Fixed NRE from rendertunnels command
3 Years Ago
phrases
3 Years Ago
Fixed concrete typos
3 Years Ago
Fixed missing sfx on new hatchet/pickaxes
3 Years Ago
phrases
3 Years Ago
A clearer change to GetIdealContainer in ModularCarGarage now that I understand better what went wrong in 72669
3 Years Ago
Fixed ModularCarGarage method being GetIdealSlot instead of GetIdealContainer. Removed obsolete comment.
3 Years Ago
Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
3 Years Ago
Fixed code locks appearing incorrectly when using authcount command
3 Years Ago
junkpile AI fix
3 Years Ago
Fixed fireplace outputslots
3 Years Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
3 Years Ago
Hapis: Priority InsideTerrain violation fixes.
3 Years Ago
Use the campfire as a guide mesh for the cursed cauldron like we used to, because of rotational faff.
3 Years Ago
Fixed/Updated Cursed Cauldron static variant.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
lumberjack hazmat is no longer user craftable - same behaviour as the artic and nomad
3 Years Ago
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3 Years Ago
merge from item_move_fixes - Minor fixes
3 Years Ago
merge from /hardcore (minor fixes)
3 Years Ago
Split count functionality into two convars, entcount and authcount AuthCount returns entities that the player is authed to, regardless of whether they placed it EntCount returns all entities that the player has placed
3 Years Ago
Fixed incorrect user id check in entcount convar
3 Years Ago
Added ID column to entcount convar results
3 Years Ago
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3 Years Ago
Merge from VFX (Small furnace)
3 Years Ago
Updated lumberjack hazmat .skin steam category
3 Years Ago
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3 Years Ago
Fix rare camper CanBeLooted NRE
3 Years Ago
merge from furnace_ui_rework
3 Years Ago
updated inventory item handling sounds
3 Years Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from vfx (Cursed Cauldron)
3 Years Ago
merge from namehelper_cache
3 Years Ago
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3 Years Ago
merge from item_move_fixes
3 Years Ago
merge from save229 - Staging wipe
3 Years Ago
Flashing train tunnel barricade lights no longer flash if the player is more than 30m above the lights (on the surface) Each toggle was taking 0.3-0.5ms