branchrust_reboot/maincancel

32,309 Commits over 4,048 Days - 0.33cph!

3 Years Ago
Remove my DoPrepareAll method. This is in fact one already, not easily detectable as it works via reflection.
3 Years Ago
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3 Years Ago
Trees have FilterRadius = 2 to ensure some distance from rails
3 Years Ago
SpawnPopulation contains FilterRadius property to check the spawn filter in a radius
3 Years Ago
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3 Years Ago
Fixed gate external stone gates displaying incorrectly at a distance
3 Years Ago
Ensure environment / lighting parameters are updated after loading screens (to prevent outdated lighting until the player starts moving)
3 Years Ago
Fixes from running DoPrepare on everything. Why is it exclusively my stuff that needed it 😓
3 Years Ago
Cherry pick my DoPrepareAll method
3 Years Ago
Removed performance cost of DynamicMouseCursor by extending StandaloneInputModule and accessing the protected last raycast data, improves CPU time by 0.5ms while cursor is visible
3 Years Ago
Merge from modding_prefabs
3 Years Ago
Extended locker interaction colliders on the camper to provide access from the outside when in destroyed state
3 Years Ago
Moved the 45-degree offset angle check into the vehicle engine module specifically. Fixes it affecting the modules on the camper.
3 Years Ago
Removed the ItemContainer parameter from GetIdealSlot because it's always the storage container's own ItemContainer anyway, and wouldn't really make sense to pass anything else
3 Years Ago
Minor edit to modular_car_V8_engine_storage removing unnecessary overrides.
3 Years Ago
Fixed EngineStorage GetValidSlot looking at the container the item is in now, instead of the target container. Fixes right-click or hover loot transfers into modular car engines often not working.
3 Years Ago
Increased parent trigger size on the base WorkCart to match the above-ground variant that already had coupling. Facilitates moving between coupled cars.
3 Years Ago
Added coupling points to underground WorkCart trains (Helk approved)
3 Years Ago
merge from ai_ignore_improvements
3 Years Ago
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3 Years Ago
Fixed several spawn populations theoretically being allowed to spawn on rail
3 Years Ago
Disabled ragdoll parenting on trains due to issues we've found
3 Years Ago
WorkCart rear collision trigger now includes the rear bumper, matching how the other train cars are set up
3 Years Ago
Trains now treat end-of-line positioning as a static collision. Fixes trains clipping into other trains that are at end-of-line
3 Years Ago
Turned off Debris vs. Vehicle Detailed layer collisions. Unfortunately this means items will fall through vehicles again, but will let cars drive through bushes, hemp etc again as well.
3 Years Ago
Allow access to camper module storage without bring mounted, if the vehicle has been fully destroyed
3 Years Ago
Fixed modular vehicle storage being locked while the vehicle is in corpse state
3 Years Ago
(regression) Fixed loot wagons spawning with no gravel and being generally broken
3 Years Ago
Fixed boats and modular cars setting the IsStationary flag true and false over and over in some situations
3 Years Ago
Fixed reflection probe / ambient light updating slower than intended
3 Years Ago
Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them
3 Years Ago
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3 Years Ago
Fixed error in LoadMapFile when importing terrain of different dimensions than the existing terrain
3 Years Ago
Fixed regression bug where poker was no longer paying out correctly in some situations where the player's stack was already at or above the normal max stack size
3 Years Ago
GetInheritedProjectileVelocity comments
3 Years Ago
network++
3 Years Ago
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3 Years Ago
merge from FixTWC
3 Years Ago
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3 Years Ago
Spline rebuild
3 Years Ago
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3 Years Ago
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3 Years Ago
Set up ProceduralMapTesting to also generate a small underground rail network, and a harbour monument to provide access to it
3 Years Ago
merge from ParentVelocityInherit2
3 Years Ago
Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
3 Years Ago
Subtracted 74440 (TrainWorkContinued) server startup issues.
3 Years Ago
merge from TrainWorkContinued
3 Years Ago
merge from cycle_group (Add meta.exec command to execute multiple other commands within a single command (useful when combined with cycled binds))
3 Years Ago
Fixed some trouble with the hurt/repel triggers on locomotive and other train cars
3 Years Ago
Fixed hurt punch screen overlay occurring when the debug cam is active