33,603 Commits over 4,140 Days - 0.34cph!
Merge from network_tick_optimisations
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Updated cinematic controller to include additional generic animations
Remove a redundant IsInvoking check
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merge from flame_turret_opt
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merge from misc_fixes_feb21
Reapplying
58855 since it was probably not causing any problems after all
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jumpsuit female model and prefab
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Fixed warnings about duplicate menu entry name for GameObject/UI/Event
Fixed rich text on browser button
block players getting inside Drone market place
Fixed rf broadcaster deployment stacking
Fixed rf broadcasters incorrect excessive bounds
merge from LunarNewYear2021Removal
added skeletonskin to Jumpsuit skinned mesh renderers
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fixed constant RF spam at oil rig
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Added a third texture bundle due to the 4GB asset bundle limit (there's always a chance this breaks something, so will need testing)
roadsign gloves skinnable
Smoother horse movement when traversing bumpy terrain
fixed heavily charged batteries displaying incorrect time remaining (used 12h format)
One icon that I missed on the crafting screen
Icon appearance changes:
- Let icons show at full opacity everywhere EXCEPT the belt (stands out too much when the inventory isn't open). This helps a lot with the "washed out" look.
- Belt icons set to 90% opacity.
- Updated some icons that I'd missed, that aren't linked to any icon prefab
- Rebuilt all loot panels; even ones that linked to the icon prefab didn't update until their prefabs were regenerated
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Disable RichText markup in server browser button
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Removed built in water visibility trigger from sewer_drainwall_ pieces, for mappers
merge from lunar_near_year_2021
merge from lunar_new_year_2021
Merge item icon colour bugfix (introduced in #5156)
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Fixed Dropbox deployment difficulty on stone walls