branchrust_reboot/maincancel

34,734 Commits over 4,505 Days - 0.32cph!

12 Years Ago
Giant satellite generic door texture
12 Years Ago
improved the 3rd person running w/ rifle animations. They look much more natural now.
12 Years Ago
Fixed Windows build being completely fucked Protocol++ (network + save)
12 Years Ago
Merge from radtown-prefabs
12 Years Ago
Merge from procgen4
12 Years Ago
Protocol++ (network + save)
12 Years Ago
Updated dirt coloring under decor rocks
12 Years Ago
Applied new dirt coloring to cave prefab
12 Years Ago
checking in shotgun with material and textures
zon
12 Years Ago
Merged AI GC clean up.
zon
12 Years Ago
Ops, increased AISense distance interval a bit.
zon
12 Years Ago
Reduced AIHandler time out.
zon
12 Years Ago
Fixed CC failure.
12 Years Ago
added an animations for the player bandaging his arm (1st and 3rd person)
12 Years Ago
Giant satellite LODs
12 Years Ago
Improved native noise failure detection Added safemode argument (boolean)
12 Years Ago
Added more details to the managed noise fallback exception
12 Years Ago
Removed unsafe keyword from noise fallback
12 Years Ago
Spawn bright clutter rocks around bright decor rocks
12 Years Ago
fixed bug with the footsteps not playing when moving diagonally.
zon
12 Years Ago
ContextMap no longer produces NaN when given a vertical Vector.
12 Years Ago
First pass at a more centralized sound system Move rock sounds to new system
zon
12 Years Ago
Fixed AI danger steering.
12 Years Ago
New normal map for the new terrain dirt.
12 Years Ago
Added more native noise backend logging
12 Years Ago
Finalized 3 new ground textures.
12 Years Ago
Missing files.
12 Years Ago
Fixed server compilation (EffectRecycle)
12 Years Ago
Testlevel.
12 Years Ago
Cherry picked commit #5023 to main
12 Years Ago
Merge into Main! Completely new lootspawn system that spawns barrels and stuff and rebalanced lootspawn entirely
12 Years Ago
protocol++
12 Years Ago
Much better normal and heightmap for terrain_dirt. Aka stones.
12 Years Ago
test
12 Years Ago
Quickfixed forest normal and heightmap.
12 Years Ago
Improved tundra normal and heightmap.
12 Years Ago
Various files & backup.
12 Years Ago
Fixed cave exploit that would allow to get inside a mountain
12 Years Ago
Merge from bushes-everywhere
12 Years Ago
Protocol++ (network + save)
12 Years Ago
Tweaked summit altitude
12 Years Ago
Made terrain map bakes store PNGs instead of Unity assets
12 Years Ago
Fixed me calling native simplex noise methods in the managed composite noise methods like an idiot
12 Years Ago
adjusted drop rates of barrels/crates to be less generous radtowns will no longer be chock full of stuff upon server load
12 Years Ago
Bush performance tweaks
12 Years Ago
Prefixed native calls to prevent accidental usage in the future
12 Years Ago
test change with tool cupboards, they no longer block building ( but are required for demolish, rotate etc)
12 Years Ago
Missing files for new sound system?
12 Years Ago
Fixed bug in OnEnteredVisibility
12 Years Ago
sadly reverted change to tool cupboards, they now block building again ( until we're ready for this change )