branchrust_reboot/maincancel

31,186 Commits over 3,928 Days - 0.33cph!

10 Years Ago
Moved all decor on the terrain layer to the world layer (terrain layer no longer required for grass to grow on them) Static flag cleanup
10 Years Ago
Tagged a number of deprecated entities as deprecated (remove with next network++)
10 Years Ago
Don't spawn any static, non-gatherable entities like bushes via the population spawn handler (!)
10 Years Ago
Only spawn entities in world setup if server
10 Years Ago
Barricade LOD tweaks
10 Years Ago
setup the mecanim controller for looting on the ground
10 Years Ago
Trees no longer use the most inaccurate colliders in the industry
10 Years Ago
Underwater specular occlusion now animated and automatic
10 Years Ago
Fixed incorrect water fog on OSX/GL Fixed SSAO on top of water Reverted water obj to prefab in TestLevel
10 Years Ago
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10 Years Ago
Fix repeats of hemp/stone/wood pickup sound
10 Years Ago
Torch lowering also correctly fades out when lighting it while already running
10 Years Ago
Fixed light going through furnace walls while fading in or out due to the shadow intensity also fading in or out
10 Years Ago
Fixed light bleeding through terrain on the base of shadowed rocks in the distance Fixed incorrect time zone offset
10 Years Ago
Skip initial resource spawn if a savegame was loaded successfully
10 Years Ago
SpawnHandler never spawns more entities than allowed SpawnHandler report contains some more info
10 Years Ago
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10 Years Ago
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10 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
10 Years Ago
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10 Years Ago
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10 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
10 Years Ago
removed debug.log call
10 Years Ago
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10 Years Ago
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10 Years Ago
landmine balance
10 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
10 Years Ago
disabled some stuff for now
10 Years Ago
rough anticheat
10 Years Ago
Tweaked sun and moon brightness
10 Years Ago
Updated camera in TestLevel
10 Years Ago
manifest update
10 Years Ago
merge into main
10 Years Ago
Merge from procgen9.1 Game manifest Network++ Save++
10 Years Ago
bone club condition reduced
10 Years Ago
fixed keypad LOD errors & can now *really* see it from farther away
10 Years Ago
reduced shotgun headshot sound volume added landmine icon increased shotgun aim sway slightly reduced shotgun slug damage
10 Years Ago
decreased bone club impact sound
10 Years Ago
added new icons for bone club and riot helmet increased grass displacement on traps
10 Years Ago
Disabled smooth LOD transitions on certain close-range decor
10 Years Ago
texture res change
10 Years Ago
added landmine added minor grass displacement to traps traps no longer show health protocol++
10 Years Ago
bone club resource harvesting balance
10 Years Ago
fixed some errors on the bone club
10 Years Ago
torch has slightly more durability when hitting things (8 hits instead of 5)
10 Years Ago
rock no longer loses condition when harvesting flesh bone knife range increased added bone club added riot helmet - not as good against bullets but great against melee torch does bonus damage when on, but destroys quickly shotgun slug is more accurate coffee can helmet cost reduced increased quarry audio range protocol++
10 Years Ago
merge into main