branchrust_reboot/maincancel

30,775 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Enterable tunnels, for real this time. Storm drain assets.
9 Years Ago
Hapis ignore terrain collider triggers.
9 Years Ago
Scene stuff. Horror tree fix.
9 Years Ago
Community Entity updates
9 Years Ago
Fixed thrown spears healing their condition
9 Years Ago
Roadside decor tweak
9 Years Ago
Ragdoll syncing - makes ragdolls shitter but their positions are synced between clients
9 Years Ago
Fixed some NREs
9 Years Ago
Updated error logging URL
9 Years Ago
Fixed missing shadows on rust standard shader set; including terrain Reverted some redundant changes
9 Years Ago
Accurate healthbars for everything!
9 Years Ago
Turning smooth transitions off on white flowers because they are FUCKED UP
9 Years Ago
Fixed grass displacement shader bug
9 Years Ago
More environment specific ambience
9 Years Ago
setup the bow viewmodel so it can swap out the arrow model (thanks Alex!)
9 Years Ago
balanced explosive/fire rounds effects when being burned shotgun slug actually works
9 Years Ago
Downsized and filtered the miner hat emissive map to help mitigate the crazy bloom flicker at a distance. Scene backup.
9 Years Ago
Recovered the Hapis tunnels.
9 Years Ago
Backup
9 Years Ago
Hapis scene file.
9 Years Ago
Tempdelete to bypass silly error.
9 Years Ago
More consistency in terrain-grass spec. Retoned some trees. Less flowers. Fixed snow pine floaters for real this time. Spawn table adjustments.
9 Years Ago
Missing files.
9 Years Ago
Spawn tables. Manifest.
9 Years Ago
Bark texture downsize.
9 Years Ago
Bare field trees. Road spec better matches dirt.
9 Years Ago
Manifest. Spawn tables.
9 Years Ago
Bare bushes.
9 Years Ago
fixed some erros with the flashlight viewmodel.
9 Years Ago
Hapis topology. Grass plane/terrain tint consistency. Tunnel 2.
9 Years Ago
Phrases
9 Years Ago
Spear throwing
9 Years Ago
Added inventory.givebpall CommunityEntity.UI stuff for bawng
9 Years Ago
Building damage fix
9 Years Ago
Added server.pve mode (no pvp damage)
9 Years Ago
merge into main
9 Years Ago
Updated phrases
9 Years Ago
LookingA tooltips are visible in sunlight/snow
9 Years Ago
Added toggle to LitSmokeEmissiveFlame to enable emissive multiplication with base
9 Years Ago
Added LitSmokeEmissiveFlame shader variants
9 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
9 Years Ago
Added "Particles/Lit Smoke Emissive Flame" shader for helk
9 Years Ago
Fix for 4k pvt crash; updated RustMative libraries
9 Years Ago
Nametags
9 Years Ago
Fixed rotation option being disabled
9 Years Ago
Don't draw the displacement
9 Years Ago
Tiny AO tweak.
9 Years Ago
FoliageDisplacement boilerplate
9 Years Ago
improved the movement animations for the stag and the wolf
9 Years Ago
Let's try not having 5000 audio sources in the camera prefab, see if that works