branchrust_reboot/maincancel

30,775 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Reduced LOD grid cell size for more accuracy
9 Years Ago
Keypad light & campfire HDR.
9 Years Ago
Fixed snow UVMIX repetition.
9 Years Ago
Minor radtown prefab tweaks.
9 Years Ago
Improved SSAO
9 Years Ago
More variants
9 Years Ago
Attempt to fix missing low-quality rock shader variants
9 Years Ago
Optimized file loading
9 Years Ago
audiomixer.bundle
9 Years Ago
status command can be used by clients
9 Years Ago
RedrawInputLine exception ItemModCookable exception BaseMelee.AttackEntityHit exception RConListener start exception
9 Years Ago
Fixed refractive fire particles doing a grab pass for every individual instance
9 Years Ago
added some jump animations for when the player is strafing left/right and does a jump
9 Years Ago
Added LOD grid to BuildingTest scene Added LOD container script (switches between entire renderers) LOD usability tweaks
9 Years Ago
phrases + fix 556 ammo name
9 Years Ago
fixed the ak47 not using the right holdtype.
9 Years Ago
Linked Hapis Island camera to the prefab Switched to SMAA
9 Years Ago
Fix startup error
9 Years Ago
protocol++
9 Years Ago
Tweaked generic rock materials Tweaked biome rock material blending
9 Years Ago
some texture res changes water drums model/lods/texture quarry models/lods/collisions bunch of small generic textures + prefab for the mining quarry
9 Years Ago
Trying to escape shader compile hell
9 Years Ago
Asset bundle/Shader load order
9 Years Ago
Crystals use LOD2 instead of LOD0 for cols.
9 Years Ago
Fix disappearing horse footstep sound def references
9 Years Ago
Hapis LOD errors.
9 Years Ago
Removing debug output
9 Years Ago
Old gunshots for now
9 Years Ago
Added profiler sample to inner LOD grid loop
9 Years Ago
Error report fix
9 Years Ago
shader includes
9 Years Ago
Optimized procedural material setup Added edit mode support to material setup Converted procedural rocks on Hapis Island to the LOD grid Applied the reverted rock scales on the mesh import settings to the procedural Hapis Island rock prefabs instead
9 Years Ago
New error report url Icons
9 Years Ago
Use windows bundles on osx/linux test Fixed stone barricade cost
9 Years Ago
Fixing cursor not working on startup
9 Years Ago
Show startup errors in bootstrap
9 Years Ago
HV rocket balance
9 Years Ago
proper supply signal icon
9 Years Ago
phrases
9 Years Ago
Added ST shaders to always-include list (fixes trees on OSX)
9 Years Ago
merge into main
9 Years Ago
Tweaked player LODs so they don't dissapear so soon with low lodbias
9 Years Ago
LOD distance tweaks
9 Years Ago
Reverted some mesh import scales (don't change stuff like that globally in non-wiping updates - adjust individual prefabs instead, cc Petur)
9 Years Ago
Hash order tweaking
9 Years Ago
Force LOD grid init when accessed for the first time
9 Years Ago
Delete old eac0.bin when generating hashes
9 Years Ago
Builder tweaks
9 Years Ago
Hapis patch candidate. Atmospheric tweaks. Network++
9 Years Ago
hit marker sound for helk