reporust_rebootcancel

127,461 Commits over 4,201 Days - 1.26cph!

7 Years Ago
Map label/icons fixes
7 Years Ago
[D11][Tutorial] Missing game tips should now start to show again
7 Years Ago
[D11][UI] Added option to hide button on interactions. Added additional information to the upgrade target details.
7 Years Ago
Merge from main
7 Years Ago
Steamworks upload files
7 Years Ago
Render map grid text using map shader (saves 676 gameobjects/text ui elements on 4k map)
7 Years Ago
[D11] Last fix didn't actually fix anything - attempt #2
7 Years Ago
[D11] Fix for borked parameters when calling the OSK
7 Years Ago
[D11] [Audio] Removes hacky spatial blends from explosions
7 Years Ago
[D11] [Audio] Removes hacky spatial blends from explosions
7 Years Ago
[D11] Allow empty cans to be recycled as in 33303
7 Years Ago
[D11] some small script optimisations, most removing redundant checks and duplicated logic, add "cull transparent mesh" in ESPCanvas because most of the player markers are alpha zero most of the time.
7 Years Ago
[D11] Password input can now be done via the OSK when logging into a protected server
7 Years Ago
Updated textmeshpro package
7 Years Ago
Updated project version to 2019.1.0b10
7 Years Ago
Rebaked hair meshes without compression
7 Years Ago
Changed 'Little Pig, Let Me In' Trophy to 'I Am The One Who Knocks'
7 Years Ago
[D11] DTLS Unity testbed root certificate test support. Logging dumped to console log rather than screen on XBone kit. Fixed left mouse click always causing a server to start in Editor (XBone).
7 Years Ago
[D11] DTLS Durango plugin rebuilt against OpenSSL-1.1.1.b-stable (XR-012 compliant). Updated Linux DLL.
7 Years Ago
[D11] DTLS server log spew correction.
7 Years Ago
[D11] DTLS windows server now works again for test purposes, albeit with only a single connection allowed (as per OpenSSL bug).
7 Years Ago
[D11] DTLS network event handler added. Hooked up to shutdown (i.e. client connection failure/termination). Fixes a UI hang 'connecting...' if the handshake fails.
7 Years Ago
Cherry picked 34141
7 Years Ago
Fixed broken water
7 Years Ago
Fog revamp. Scene backup. Prefabs.
7 Years Ago
Fixed flashlight missing LOD materials
7 Years Ago
Updated post process stack and fixed AO compile issues Updated main camera prefab
7 Years Ago
[D11] Latest VoIP changes
7 Years Ago
7 Years Ago
print_loaded_skins typo
7 Years Ago
Cherry picked 32502 (hair morph opts)
7 Years Ago
[D11][Tutorial] fix for empty action
7 Years Ago
[D11][UI] Connected players screen updateds mute options for server side muteing
7 Years Ago
[D11] [UI] added a couple of icons to the connections sheet
7 Years Ago
Merge from skin_unloading
7 Years Ago
Merge from main
7 Years Ago
#1718 Changed "Blow The Bloody Doors Off" achievement/trophy to "Little Pig, Little Pig, Let Me In." for compliance.
7 Years Ago
updates to MGL 3p relax poses & override controller
7 Years Ago
Map is snappier Map Grid doesn't look like shit Map shows surrounding sea Tooltips show faster
7 Years Ago
7 Years Ago
#1663, #1692, changed 'Pants' to 'Trousers' in EN-UK, tyypo fixes.
7 Years Ago
[d11] Server command everyoneowner ( bool ) so don't have to do ownerid stuff
7 Years Ago
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7 Years Ago
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7 Years Ago
NPC vis fallback immediate set; forced always visible + tiny opt Player vis fallback immediate set w/o visThink