112,134 Commits over 3,928 Days - 1.19cph!
Damage model reboot baseline
playing with the airport building visuals
runway - added helipad and polish
airfield work backup
Updated manifest
Fixed server failing to start up if entity deleted in load
more unused anims deleted
Bullets are hitscan for the first x meters (initialDistance)
Fixed bullets not actually firing until the next frame
Added third person throwing anims + clips
Deleted unused controllers & vm anims
road decals texture - markings are a bit easier to spot
runway models WIP
airfield work backup
Save spawnable's population, restore on load
Copying hash shit from main
Verified that community UI works
RUST-678 Shadow distance & shadow cascades not saved to cfg
RUST-1071 Better player feedback when cancelling an item in crafting queue
Reverted to slower build process that actually works gfy unity
RUST-1077 ServerMgr.Xp.GetAgent bug
Staggered unity launching
repaired crafting code to maintain ownership and add ownership to items based on resources provided/crafter
added xp gains from cooking/eating other peoples food
deleting unused controllers
Throwable weapons balancing
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
Tweaked disconnect message when exception is thrown