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111,305 Commits over 3,928 Days - 1.18cph!

9 Years Ago
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9 Years Ago
rigged up the viewmodel for the 2handed baseball bat/mace
10 Years Ago
Added microfiber fuzz support to deferred shader; drawback: spec is mono on mats where fuzz is used (cloth) Added "Rust/Standard Cloth" and "Rust/Standard Cloth (Specular setup)" with masked tinting and fuzz Added ClothTest scene + sample hoodie tint mask Added tool to find all materials using some shader at "Tools/Find/FindMaterialsUsingShader" Cleaned up reusable standard code a bit for use in all Rust-Standard derived shaders
10 Years Ago
Removed behaviour component with missing script from ambience/default prefab (cc alexrehberg)
10 Years Ago
Fixed a bunch of warnings
10 Years Ago
Added debug view support to deploy volume checks (numpad /)
10 Years Ago
Added shadow light count slider to F2 menu
10 Years Ago
Fixed IndexOutOfRangeException when graphics.shadowlights is less than 0
10 Years Ago
Increased delay
10 Years Ago
Fixed accidentally DDOS'ing Valve
10 Years Ago
How much trouble would it cause if each line of text was its own canvas
10 Years Ago
Schema update
10 Years Ago
aimcone fixes
10 Years Ago
storage containers spew contents when ground is missing
10 Years Ago
Fixed accidental item grant
10 Years Ago
Fixed schema bundles
10 Years Ago
Added building prevent_building colliders to barricades
10 Years Ago
fixed LOD's on ak47
10 Years Ago
bone armor a bit better at protecting against spear attacks can wear bone/wood armor over hide pants
10 Years Ago
wood chestplate uses wood protection (was using wolf, derp)
10 Years Ago
Probably voice chat fix
10 Years Ago
phrases
10 Years Ago
TrackIR bindings now only log errors
10 Years Ago
armor balance
10 Years Ago
Fixed some PlayerInput code being executed for every player (instead of just the local player)
10 Years Ago
temp icons
10 Years Ago
added roadsign kilt added bone jacket & pants added wood jacket & pants protocol++
10 Years Ago
Added allmale convar
10 Years Ago
meta files / half res tweak
10 Years Ago
tier 2 furnace brick texture sets
10 Years Ago
prefab update with build volumes and crate spawns
10 Years Ago
Added head tracking to PlayerInput
10 Years Ago
TrackIR bindings
10 Years Ago
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10 Years Ago
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10 Years Ago
merge from main
10 Years Ago
merge from main/weatherambience
10 Years Ago
Weather based ambience
10 Years Ago
setup the player mecanim for 2handed sword animations added the 2handed sword worldmodel prefab.
10 Years Ago
Added wood armor jacket and pants models, mats, and basic prefabs Added roadsign pants models, mats, and basic prefabs Removed cloth shirt from roadsign armor jacket model
10 Years Ago
server fix
10 Years Ago
UI Stuff
10 Years Ago
Fixed decal shader on DX9
10 Years Ago
Fixed water2 screwed up on dx9+nvidia First attempt at fixing water2 center patch frame delay (needs more hw testing)
10 Years Ago
meg's icons
10 Years Ago
manifest
10 Years Ago
jackets
10 Years Ago
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10 Years Ago
jackets
10 Years Ago
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